3dperceptionlab / unrealrox-plusLinks
Upgraded version of UnrealROX, as plugin
☆31Updated 4 years ago
Alternatives and similar repositories for unrealrox-plus
Users that are interested in unrealrox-plus are comparing it to the libraries listed below
Sorting:
- On Joint Estimation of Pose, Geometry and svBRDF from a Handheld Scanner, CVPR2020☆59Updated 5 years ago
- A simple mesh sequence player based on open3d.☆34Updated 3 years ago
- Real-time, open-source simulation of transparent objects for deep learning applications☆57Updated 2 years ago
- A python implementation of the As-Rigid-As-Possible paper by Ogla Sorkine and Marc Alexa.☆47Updated 6 years ago
- GenDR: A Generalized Differentiable Renderer☆83Updated 3 years ago
- SIGGRAPH Asia 2020: Differentiable Refraction-Tracing for Mesh Reconstruction of Transparent Objects☆76Updated 5 years ago
- ☆29Updated 6 years ago
- ☆33Updated 2 years ago
- Offical repo for "Moynihan, M., Ruano, S., Pagés, R. and Smolic, A., 2021. Autonomous Tracking For Volumetric Video Sequences"☆32Updated 4 years ago
- Efficiently Combining Positions and Normals for Precise 3D Geometry☆30Updated 5 years ago
- Differentiable Rasterization-based Renderer implemented in CUDA and C++☆64Updated 5 years ago
- Official Pytorch implementation for 2020 3DV paper "PLACE: Proximity Learning of Articulation and Contact in 3D Environments" and trained…☆51Updated 3 years ago
- PyQt5 app for viewing SMAL meshes☆30Updated last year
- Super fast SMPL/+H/-X implementation in C++, with CUDA support and a built-in OpenGL renderer☆178Updated 3 years ago
- The official repository for [CVPR2022] MOVER: Human-Aware Object Placement for Visual Environment Reconstruction.☆100Updated 2 years ago
- [ICCV 2021] A dataset of non-rigidly deforming objects.☆352Updated 3 years ago
- Lightweight Cuda Renderer with Python Wrapper.☆54Updated 4 years ago
- Dynamic Surface Function Networks for Clothed Human Bodies☆37Updated 4 years ago
- Simulating Kinect Noise: adding noise to clean depth-maps rendered with a graphics engine.☆85Updated 5 years ago
- ☆120Updated 5 years ago
- Generate watertight meshes and sdf grids from degenerate, non-manifold meshes☆108Updated 2 years ago
- repo for NIMBLE: A Non-rigid Hand Model with Bones and Muscles☆138Updated last year
- ☆76Updated 3 years ago
- Official implementation for the NeurIPS 2020 paper Neural Non-Rigid Tracking.☆187Updated 4 years ago
- Two-shot Spatially-varying BRDF and Shape Estimation☆87Updated 3 years ago
- PyTorch implementation of "NASA: Neural Articulated Shape Approximation"☆45Updated 5 years ago
- Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/☆145Updated 4 years ago
- ☆102Updated 3 years ago
- Modeling 3D Shapes by Reinforcement Learning (ECCV2020)☆128Updated 7 months ago
- A Pytorch implementation of the bps code using chamfer distance on GPU☆73Updated last year