3Dickulus / FragM
Derived from https://github.com/Syntopia/Fragmentarium/
☆358Updated last year
Alternatives and similar repositories for FragM:
Users that are interested in FragM are comparing it to the libraries listed below
- Fragmentarium is a cross-platform application for exploring pixel based graphics on the GPU.☆525Updated 7 years ago
- Mandelbulb3D☆177Updated last year
- Render a ShaderToy script directly to a video file.☆242Updated 4 years ago
- JWildfire - powerful, flexible and user-friendly fractal flame editor☆217Updated last week
- Library of Fractal Formulas for Octane Vectron☆45Updated 4 years ago
- Official repository for Mandelbulber v2☆928Updated this week
- A cross-platform implementation of various reaction-diffusion systems and PDEs.☆788Updated 8 months ago
- Collection of Structure Synth code.☆29Updated 9 years ago
- A browser implementation of StructureSynth with more primitives, non-uniform scaling of all primitives and object export for extrenal ren…☆60Updated 4 years ago
- A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and …☆278Updated this week
- A WebGL SDF pathtracer☆380Updated 2 years ago
- Mosaic, an openFrameworks based Visual Patching Creative-Coding Platform☆447Updated this week
- Web extension for shadertoy.com☆257Updated 2 weeks ago
- 3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime☆813Updated last week
- Tooll is a new multi-purpose application for creating interactive 3d content and animations. It combines the best aspects of animation, c…☆637Updated 2 years ago
- Blender addon to create 2D textures from GLSL. It follows the same nomenclature that glslViewer, glslCanvas, glslEditor, ofxShader and Pi…☆382Updated 2 years ago
- A simple, efficient, easily hackable C++ implementation of 3d model synthesis / wave function collapse☆209Updated 5 years ago
- Glitch Image Codec☆170Updated 5 years ago
- the original fractal flame renderer and genetic language☆411Updated last month
- VFX Fractal Toolkit☆149Updated 5 years ago
- A collection of GLSL shaders and how to use them in Processing sketches☆264Updated 3 years ago
- PraxisLIVE IDE - (cluster: praxis_live)☆320Updated last week
- Diffusion-limited aggregation, fast.☆188Updated 5 years ago
- webGL live coding performance IDE☆277Updated 2 months ago
- A bunch of distance field primitives for ray marching☆195Updated 4 years ago
- Context Free is a program that generates images from written instructions called a grammar. The program follows the instructions in a few…☆485Updated last month
- Offline Shader Editor with many cool features☆272Updated this week
- An interactive demo application for the algorithm proposed in our SIGGRAPH Asia 2017 technical paper.☆134Updated 4 years ago
- ☆88Updated 5 years ago
- KodeLife shader sketches I wrote while commuting☆625Updated 6 years ago