222464 / HTSL
Hierarchical Temporal Sparse Learner
☆13Updated 9 years ago
Alternatives and similar repositories for HTSL:
Users that are interested in HTSL are comparing it to the libraries listed below
- Simple, small, fully-connected Python version of NeoRL☆11Updated 9 years ago
- A continuous implementation of hierarchical temporal memory on the GPU☆39Updated 10 years ago
- Numenta's experimental C++ research code. Please see htmresearch for more details.☆25Updated 5 years ago
- Python bindings to HTFE☆33Updated 10 years ago
- Implementation of Sparse Distributed Memory created by Pentti Kanerva in 1988.☆48Updated 7 years ago
- A bi-directional information flow reinforcement learning agent.☆11Updated 9 years ago
- A variant of HTM where spatial and temporal pooling are accomplished with the same mechanism☆13Updated 10 years ago
- A collection of demonstration languages in Lua/Terra suitable for learning or for forking when creating a new language☆11Updated 9 years ago
- Generative SDR demo☆13Updated 8 years ago
- Theano implementation of the Neural GPU☆15Updated 9 years ago
- A large collection of mostly reinforcement learning agents.☆84Updated 9 years ago
- An implementation of the MANIC cognitive architecture.☆39Updated 7 years ago
- A low-level probabilistic programming framework embedded in Terra.☆29Updated 8 years ago
- Turning Javascript into a probabilistic programming language☆58Updated 7 years ago
- Sparsey, trademark Neurithmic Systems, is unsupervised learning algorithm inspired from the computations of cortical macro-columns and mi…☆12Updated 2 years ago
- ☆11Updated 6 years ago
- NuPIC backend for Sanity☆17Updated 7 years ago
- Public Temporal Streaming Data Service Framework☆27Updated 7 years ago
- constructivist AI language and runtime☆35Updated 3 years ago
- Generative Sparse Distributed Representations, a fast generative model written in Python (Original C++ implementation https://github.com/…☆24Updated 8 years ago
- Neocortex-like reinforcement learning that runs on the GPU or CPU (OpenCL)☆69Updated 9 years ago
- GPU-accelerated natural language parser☆36Updated 11 years ago
- code referenced in "Towards universal neural nets: Gibbs machines and ACE", Galin Georgiev, http://arxiv.org/abs/1508.06585☆14Updated 9 years ago
- a fully-differentiable graphical raytracer☆15Updated 9 years ago
- ☆58Updated 8 years ago
- Framework for deploying reinforcement learning agents in multiplayer games☆10Updated 8 years ago
- ☆13Updated 9 years ago
- ERL - Evolved Reinforcement Learner☆42Updated 9 years ago
- Evolutionary Algorithms Library☆63Updated 5 years ago
- Adaptive Neuro-Symbolic Network Agent☆37Updated 2 years ago