Procedural terrain generation in Unity and simulating Hydraulic erosion on surface.
☆13Feb 5, 2021Updated 5 years ago
Alternatives and similar repositories for hydraulic-erosion
Users that are interested in hydraulic-erosion are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An implementation of Hans Theobald Beyer's algorithm for simulated hydraulic erosion☆55Jun 16, 2025Updated 11 months ago
- ⚡ Dynamically generated Codeforces stats for your GitHub readme☆12Apr 27, 2026Updated last month
- A Angry Birds Clone based on Godot Engine☆14Oct 15, 2020Updated 5 years ago
- ☆15Apr 9, 2021Updated 5 years ago
- update number 187: added up to 8 types of horses that can be used as mounts, next update will add horse AI and taming system☆14Nov 28, 2023Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Unity Package to detect Dark Mode across various operating systems☆14Dec 1, 2019Updated 6 years ago
- A trippy effect achieved by perturbing UV sampling with voronoi noise. Made with the shader graph in Unity 3D☆18Mar 5, 2020Updated 6 years ago
- Houdini Digital Asset which creates procedural city☆11Jun 14, 2016Updated 9 years ago
- Experimenting with proc gen in Godot 4☆13May 12, 2023Updated 3 years ago
- A starter project to help you get going with A* pathfinding. Perfect for retro roguelike games. No credit necessary (but do credit kennel…