z3y / ShaderGraphVRCLinks
Shader Graph target for the Unity built-in pipeline
☆133Updated last year
Alternatives and similar repositories for ShaderGraphVRC
Users that are interested in ShaderGraphVRC are comparing it to the libraries listed below
Sorting:
- A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.☆128Updated 6 months ago
- ⛔️[STABLE, BUT DEPRECATED] A drop-in replacement for VRC_ObjectSync that allows for better syncing of objects in VRChat☆114Updated last week
- Dynamicly fit colliders to avatars humanoid armature.☆39Updated 2 months ago
- Unity shader for post-processing without scripts☆93Updated 2 years ago
- Tools/Components for UDON (VRChat) based worlds. Includes private channels, reverb, auto player range adjustment, etc. for player voices.☆193Updated 2 months ago
- Nextgen voxel based light probes replacement for VRChat☆527Updated 2 months ago
- Interactive Water Rig for VRChat and Unity☆75Updated 5 months ago
- ☆496Updated last week
- EasyQuestSwitch is a Unity editor tool developed for VRChat world creators, it can automate changes to components within a scene as soon …☆142Updated last year
- A script that handles converting Bakery RNM and SH directional lightmap bindings into a format that VRChat can process☆101Updated 6 years ago
- Prefab to make players follow moving colliders correctly. Effectively parents players to objects.☆102Updated last year
- Lightbox Viewer lets you simultaneously visualize changes in shader material settings under different lighting conditions.☆124Updated 4 months ago
- ☆32Updated 3 years ago
- Generate animator layers and animations from a fluent builder syntax. Initially designed for use in VRChat, this is now a generic package…☆216Updated last week
- Unity Editor extension for easily exploring all VRCSDK3 UdonBehaviours in your Unity scene☆78Updated 6 months ago
- A VRChat system that will assign a unique object to every player in the world.☆86Updated last year
- ☆79Updated 3 years ago
- A set of purpose-built Udon Behaviours and tools to make your own☆189Updated last year
- Udon script for VRChat to link players to moving platforms.☆38Updated last year
- CyanTrigger is an Udon compiler with focus on in-scene editing. The interface resembles the old SDK2 VRC Trigger interface, but has more …☆65Updated 7 months ago
- Harmony-based Unity Editor QOL☆138Updated 5 months ago
- Client Simulator for World Building☆260Updated 10 months ago
- Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat.☆514Updated 7 months ago
- A collection of Unity shaders and scripts for VRChat.☆73Updated 4 years ago
- Collection of array extension methods compatible with UdonSharp 1.x which adds partial feature set from List<T>☆45Updated 5 months ago
- Random collection of Unity assets and prefabs, for use with VRChat worlds and avatars.☆143Updated 2 years ago
- Shader project for unity/vrchat☆295Updated last month
- This project aims to provide the most comprehensive and physically accurate buttons and switches on the VRChat market.☆39Updated 10 months ago
- Stub package for the VRChat-whitelisted Final IK components.☆106Updated last year
- Collection of shaders for Unity3D and VRChat☆383Updated 2 years ago