z3y / ShaderGraphVRC
Shader Graph target for the Unity built-in pipeline
☆110Updated 3 months ago
Alternatives and similar repositories for ShaderGraphVRC:
Users that are interested in ShaderGraphVRC are comparing it to the libraries listed below
- ⛔️[STABLE, BUT DEPRECATED] A drop-in replacement for VRC_ObjectSync that allows for better syncing of objects in VRChat☆104Updated last month
- Prefab to make players follow moving colliders correctly. Effectively parents players to objects.☆93Updated last year
- Tools/Components for UDON (VRChat) based worlds. Includes private channels, reverb, auto player range adjustment, etc. for player voices.☆166Updated 4 months ago
- A VRChat system that will assign a unique object to every player in the world.☆84Updated 11 months ago
- Dynamicly fit colliders to avatars humanoid armature.☆36Updated 6 months ago
- Interactive Water Rig for VRChat and Unity☆65Updated last year
- EasyQuestSwitch is a Unity editor tool developed for VRChat world creators, it can automate changes to components within a scene as soon …☆138Updated last year
- Unity shader for post-processing without scripts☆77Updated last year
- Generate animator layers and animations from a fluent builder syntax. Initially designed for use in VRChat, this is now a generic package…☆198Updated 5 months ago
- A script that handles converting Bakery RNM and SH directional lightmap bindings into a format that VRChat can process☆96Updated 5 years ago
- CyanTrigger is an Udon compiler with focus on in-scene editing. The interface resembles the old SDK2 VRC Trigger interface, but has more …☆55Updated 7 months ago
- A simple mirror prefab for mirrors that show players only without any background in VRChat☆106Updated 2 years ago
- A set of purpose-built Udon Behaviours and tools to make your own☆185Updated last year
- ☆69Updated 3 years ago
- Unity Editor extension for easily exploring all VRCSDK3 UdonBehaviours in your Unity scene☆72Updated last year
- Random collection of Unity assets and prefabs, for use with VRChat worlds and avatars.☆126Updated last year
- Collection of array extension methods compatible with UdonSharp 1.x which adds partial feature set from List<T>☆35Updated last year
- Lightbox Viewer lets you simultaneously visualize changes in shader material settings under different lighting conditions.☆109Updated 10 months ago
- WIP Runtime Unity Editor made with Udon for editing VRChat worlds in game☆92Updated 3 weeks ago
- ☆31Updated 2 years ago
- A Standard Shader and Surface Shaders replacement for Unity for Built-In pipeline and forward rendering☆98Updated 2 months ago
- Stub package for the VRChat-whitelisted Final IK components.☆91Updated 5 months ago
- ☆96Updated last week
- Clustered lighting for the Unity Built-In Pipeline in VRChat.☆44Updated last month
- A set of custom attributes to automate time consuming references and repetitive tasks☆26Updated 9 months ago
- Udon script for VRChat to link players to moving platforms.☆31Updated 3 months ago
- System to mitigate avatar ripping in VRChat.☆88Updated last year
- A performance-oriented OSC library for Unity☆81Updated 6 months ago
- VRChat Avatar tool which lets you select players and attach GameObjects to them☆122Updated 2 years ago
- ☆46Updated 3 months ago