z-edit / xelib
Native node addon which wraps around XEditLib.dll. Provides an API for interfacing with Bethesda Plugin files.
☆23Updated 7 months ago
Alternatives and similar repositories for xelib:
Users that are interested in xelib are comparing it to the libraries listed below
- A general purpose scripting library for Fallout 4.☆19Updated 2 years ago
- The unofficial Fallout 4 user interface development kit.☆25Updated last year
- Build scripts for F4SE plugins.☆16Updated 7 years ago
- A project to diagnose and analyze the health of a mod or a load order☆19Updated 3 weeks ago
- This used to be a mirror. Check out the new official repo. Let me know if you still need this.☆20Updated 4 years ago
- A small UI application to edit BGSM/BGEM material files.☆31Updated 2 months ago
- The Mod Configuration Menu is a settings page for mods. It provides a central location for mod configuration, accessible via the Pause me…☆33Updated 10 months ago
- Common classes used by the script extenders☆19Updated 3 years ago
- A redistributable UI library for Skyrim.☆28Updated 10 years ago
- The Extended Dialogue Interface removes the hardcoded 4-option limit on dialogue and adds full engine support for any number of player di…☆20Updated 4 years ago
- A zEdit module which provides a framework for dynamic patch generation, similar to SkyProc/SUM.☆16Updated 2 years ago
- Treats workshop mode like photoshop. Giving you undo buttons, layers, and more tools!☆18Updated last year
- Unofficial Skyrim UI SDK☆72Updated 9 years ago
- A small project showing off some common tasks/patterns when coding with Mutagen☆8Updated 3 years ago
- Read BA2 archives within managed code☆14Updated 8 years ago
- SkyrimSE Mod for Dynamic Quest/bounties☆21Updated 2 years ago
- Project to make a DLL exposing XEdit functionality to an application in any language.☆36Updated last year
- ☆26Updated 3 years ago
- A VS Code package for working with Bethesda's Papyrus scripting language.☆15Updated 6 years ago
- Play classic games in Fallout 4.☆19Updated 3 years ago
- Speeds up game start by storing INI files in memory instead of opening, parsing and closing the file each time some value from it is need…☆35Updated 3 months ago
- CobbAPI: A script-extending resource for Skyrim Classic mod authors.☆12Updated 5 years ago
- Redesign of the FO4 Workshop Scripts☆56Updated 2 months ago
- Modernized documentation on how to generate Fallout 4 Precombines and Previsual information through the command line.☆22Updated last week
- My f4se plugins☆14Updated 6 years ago
- Bethesda Plugin file parser.☆21Updated 2 years ago
- Extension API for vortex☆12Updated last month
- A free software library for reading Elder Scrolls plugin (.esp/.esm/.esl) files.☆50Updated this week
- WIP: A work in progress tool for viewing and editing the contents of Havok's "hk_2010.2.0-r1" hkx-xml behavior files.☆52Updated 4 years ago
- A reverse-engineered resource for Fallout 4☆71Updated 11 months ago