kinggath / Workshop-Plus
Treats workshop mode like photoshop. Giving you undo buttons, layers, and more tools!
☆18Updated 8 months ago
Related projects ⓘ
Alternatives and complementary repositories for Workshop-Plus
- A general purpose scripting library for Fallout 4.☆19Updated 2 years ago
- The Extended Dialogue Interface removes the hardcoded 4-option limit on dialogue and adds full engine support for any number of player di…☆20Updated 4 years ago
- The unofficial Fallout 4 user interface development kit.☆25Updated 11 months ago
- A Fallout 4 framework for loading custom scopes and optics.☆14Updated 4 years ago
- A F4SE plugin which makes console menu show some extra useful infomation about selected target.☆8Updated 6 years ago
- This used to be a mirror. Check out the new official repo. Let me know if you still need this.☆20Updated 4 years ago
- Fallout 4 Mod "SpawnEngine" aka "Spawns of the Commonwealth" by SMB92☆14Updated 5 years ago
- The Mod Configuration Menu is a settings page for mods. It provides a central location for mod configuration, accessible via the Pause me…☆34Updated 5 months ago
- ☆11Updated 5 months ago
- This mod adds some UI widgets to HUD to display detailed information of object crosshair points to or selected in quick loot menu, it als…☆11Updated 7 years ago
- Shared code and libraries I use for many different mods.☆10Updated 8 years ago
- Common classes used by the script extenders☆18Updated 2 years ago
- SKSE64 plugin that adds a bunch of new functions for modifying skyrim's spells☆10Updated 4 years ago
- ▶️⏸⤵️⬆️ Debug Adapter Protocol xSE plugin for Fallout and Skyrim☆15Updated last year
- My f4se plugins☆14Updated 5 years ago
- Canary Save File Monitor☆10Updated 2 years ago
- Redesign of the FO4 Workshop Scripts☆55Updated last month
- A VS Code package for working with Bethesda's Papyrus scripting language.☆15Updated 6 years ago
- Build scripts for F4SE plugins.☆15Updated 6 years ago
- A Papyrus unit test framework for Fallout 4.☆14Updated 8 years ago
- Play classic games in Fallout 4.☆19Updated 2 years ago
- Modernized documentation on how to generate Fallout 4 Precombines and Previsual information through the command line.☆20Updated last month
- Papyrus extender for Fallout 4☆10Updated 9 months ago
- High FPS Physics Fix for Fallout 4☆22Updated 2 years ago
- Launch-to-game and bypass the main menu.☆14Updated 3 years ago
- A zEdit module which provides a framework for dynamic patch generation, similar to SkyProc/SUM.☆15Updated last year
- An object-oriented module based extension of SkyUI MCM scripts☆10Updated 5 months ago
- ☆26Updated 3 years ago
- Project to make a DLL exposing XEdit functionality to an application in any language.☆35Updated last year