matortheeternal / xedit-libLinks
Project to make a DLL exposing XEdit functionality to an application in any language.
☆36Updated last year
Alternatives and similar repositories for xedit-lib
Users that are interested in xedit-lib are comparing it to the libraries listed below
Sorting:
- An xEdit scripting library that provides a variety of functions for the generation of patches☆43Updated last year
- JSON definitions for parsing Bethesda Plugin Files.☆17Updated 3 years ago
- A Papyrus unit test framework for Skyrim.☆33Updated 8 years ago
- Modernized documentation on how to generate Fallout 4 Precombines and Previsual information through the command line.☆24Updated this week
- ☆20Updated 5 years ago
- API for hooking upon SSE's sub-system, Papyrus API and maybe other functions.☆17Updated 3 years ago
- Shared code and libraries I use for many different mods.☆10Updated 8 years ago
- Standalone application for merging bethesda plugin files.☆53Updated 7 years ago
- A collection of TES5Edit/FNVEdit scripts for modders.☆91Updated 11 months ago
- A free software library for reading Elder Scrolls plugin (.esp/.esm/.esl) files.☆50Updated last week
- Bethesda Plugin file parser.☆21Updated 2 years ago
- ☆42Updated 4 years ago
- ☆71Updated 2 weeks ago
- Redesign of the FO4 Workshop Scripts☆58Updated 2 months ago
- Speeds up game start by storing INI files in memory instead of opening, parsing and closing the file each time some value from it is need…☆35Updated last month
- Parallelized, Incremental Build Automation for TESV, SSE, and FO4 Projects☆73Updated 10 months ago
- ☆26Updated 3 years ago
- A Sublime Text 2 and 3 package for the Papyrus scripting language.☆47Updated 8 years ago
- Mod Organizer 2 Plugins☆53Updated 8 months ago
- The unofficial Fallout 4 user interface development kit.☆26Updated last year
- ☆35Updated 6 years ago
- SkyrimSE Mod for Dynamic Quest/bounties☆21Updated 2 years ago
- SkyUI interface mod for Skyrim.☆23Updated 2 months ago
- The Mod Configuration Menu is a settings page for mods. It provides a central location for mod configuration, accessible via the Pause me…☆34Updated last year
- Launch-to-game and bypass the main menu.☆15Updated 3 years ago
- WIP: A work in progress tool for viewing and editing the contents of Havok's "hk_2010.2.0-r1" hkx-xml behavior files.☆54Updated 4 years ago
- A collection of xEdit scripts for experienced xEdit users☆32Updated 8 years ago
- Play classic games in Fallout 4.☆20Updated 3 years ago
- Papyrus extender for Fallout 4☆11Updated last year
- An experimental papyrus compiler written in Common Lisp.☆9Updated 6 years ago