yonbergman / self-modifying-card
Card Creator @ grndl.net
☆13Updated 8 years ago
Related projects ⓘ
Alternatives and complementary repositories for self-modifying-card
- Platform-agnostic GAME BOY emulator written in pure C#☆56Updated 3 years ago
- A port of microKanren (Ruby) to CSharp (the f# versions mentioned on the ukanren site look more interesting https://github.com/kurtschelf…☆17Updated 3 years ago
- Snes9x fork with support for "cooperative" runs of 1-player games☆32Updated 6 years ago
- Game story scripting language☆26Updated 8 years ago
- FNA - Accuracy-focused XNA4 reimplementation for open platforms☆246Updated 5 years ago
- a modular 2D videogame framework☆16Updated 8 years ago
- tiny game engine☆86Updated 10 months ago
- Gameboy emulator implemented in F#☆16Updated 2 years ago
- An editor for creating consoles used by SadConsole☆24Updated 11 months ago
- Some templates and basic engine structure using Lua, Love and Moonscript☆19Updated 6 years ago
- A LINQified raytracer implementation in C#☆68Updated last year
- Your builds, our world!☆22Updated 6 years ago
- A vscode extension for working with pico-8 cartridges.☆36Updated 5 years ago
- Donatello is a DotNet lisp-like language☆9Updated 4 years ago
- Intro to F# demo project☆25Updated 6 years ago
- 🔄 Continuous integration for NES homebrew that adds screenshots taken in the cloud.☆92Updated 4 years ago
- A Z-Machine interpreter and JIT compiler written in F# and C#☆14Updated 7 years ago
- One checkout from each of my old BitBucket repos.☆111Updated last year
- db-pico | a cartridge for pico-8☆26Updated 4 years ago
- Native desktop app for experimenting with Tracery grammars☆12Updated 5 years ago
- Shader translation from F# to HLSL☆61Updated 11 years ago
- Lua scripts for turning 1-player games into 2-player games using inventory sharing.☆72Updated last year
- A square, monospaced font☆22Updated 6 years ago
- Tetris in F#, dotnet core and MonoGame. Arcade sounds included!☆27Updated 6 years ago
- Yet another Rogue clone based on Rogue 5.4☆13Updated 3 years ago
- C# Clone of Super Mario Brothers.☆22Updated 5 years ago
- Adventure Game Interpreter for Sierra's classic 80's adventure games written in TypeScript☆43Updated last year
- iOS Custom Keyboard☆17Updated 8 years ago
- Elizascript is a simple tool for making chatbots.☆14Updated 9 years ago
- Core Society is a digital organism simulator based on a grid of programmable Cores, that can interact with direct neighbours.☆14Updated 10 years ago