yohanshin / MultiviewHMR
Volumetric Aggregation Method Based on HMR
☆8Updated 4 years ago
Alternatives and similar repositories for MultiviewHMR:
Users that are interested in MultiviewHMR are comparing it to the libraries listed below
- PyTorch implementation of the EG 2020 paper: Motion Retargetting based on Dilated Convolutions and Skeleton-specific Loss Functions☆20Updated 4 years ago
- Sample textures for SMPL body model☆17Updated 9 months ago
- Implementation for the paper: Body Size and Depth Disambiguation in Multi-Person Reconstruction from Single Images (3DV 2021 oral)☆18Updated 2 years ago
- Fitting Skinned Multi Linear Animal Model (SMAL) to other meshes☆14Updated last year
- Official implementation of dual quaternion transformations as described in the paper "Pose Representations for Deep Skeletal Animation".☆34Updated 2 years ago
- Code and dataset of human retargeting approach to transfer motion and appearance between monocular videos. Check the examples from our da…☆19Updated 3 years ago
- MoCaNet: Motion Retargeting in-the-wild via Canonicalization Networks (AAAI 2022)☆32Updated 2 years ago
- Implementation of "Human Body Model Fitting by Learned Gradient Descent" (ECCV 2020)☆31Updated 3 years ago
- GLoSS model of the human skeleton☆25Updated 2 years ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆87Updated 3 years ago
- Towards Robust 3D Body Mesh Inference of Partially-observed Humans: semester project at ETH Zurich☆61Updated last year
- The code for IJCAI 2023 paper "Physics-Guided Human Motion Capture with Pose Probability Modeling"☆33Updated last year
- Official implementation for the paper "Semantics2Hands: Transferring Hand Motion Semantics between Avatars".☆22Updated last year
- ☆12Updated last year
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆53Updated 10 months ago
- ☆49Updated 2 years ago
- ☆27Updated last year
- Rendering SMPL using neural-mesh-render!!☆12Updated 4 years ago
- ☆14Updated 3 months ago
- ☆42Updated last year
- ☆22Updated 4 years ago
- [BMVC 2024] Motion Avatar: Generate Human and Animal Avatars with Arbitrary Motion☆23Updated 2 months ago
- [AAAI 2023] Official PyTorch implementation of the paper "IKOL: Inverse kinematics optimization layer for 3D human pose and shape estimat…☆38Updated 11 months ago
- Hi4D: 4D Instance Segmentation of Close Human Interaction (CVPR2023)☆91Updated 8 months ago
- based on FBX SDK Python 2020.2 for scientific research purpose only bounded by license: https://smpl-x.is.tue.mpg.de/modellicense☆53Updated 3 years ago
- The official code for BSTRO in paper: Capturing and Inferring Dense Full-Body Human-Scene Contact, CVPR2022☆86Updated last year
- ☆22Updated 2 years ago
- Implementation for "3D human pose, shape and texture from low-resolution images and videos", TPAMI 2021☆53Updated 3 years ago
- Official implementation for "MOCHA: Real-Time Motion Characterization via Context Matching" [SIGGRAPH Asia 2023]☆22Updated last year
- Source code for the paper "Disentangled Human Body Embedding Based on Deep Hierarchical Neural Network" (TVCG2020).☆40Updated 4 years ago