yash-srivastava19 / NEAT-JAXLinks
An implementation of Neuroevolution of Augmented Topologies Algorithm compatible with EvoJAX. Made to play Neural Slime Volleyball
☆19Updated last year
Alternatives and similar repositories for NEAT-JAX
Users that are interested in NEAT-JAX are comparing it to the libraries listed below
Sorting:
- map elites python reference implementation☆96Updated 2 years ago
- Accelerated Quality-Diversity☆334Updated 2 months ago
- A collection of papers on divergence and quality diversity☆79Updated 3 years ago
- Neuro-evolution for OpenAI Gym environments☆59Updated 4 years ago
- Neuroevolution Benchmark in JAX 🦕☆42Updated 2 years ago
- ☆53Updated 2 years ago
- A clean implementation of MuZero and AlphaZero following the AlphaZero General framework. Train and Pit both algorithms against each othe…☆168Updated 4 years ago
- Pure Python Library for ES-HyperNEAT. Contains implementations of HyperNEAT and ES-HyperNEAT.☆117Updated 2 years ago
- A bare-bones Python library for quality diversity optimization.☆250Updated 3 weeks ago
- OpenAI gym environment for evolving morphologies of 2D virtual creatures.☆34Updated 2 years ago
- Repository for "Toward Artificial Open-Ended Evolution within Lenia using Quality-Diversity" (ALIFE 2024).☆25Updated 9 months ago
- ☆89Updated last year
- Modular framework for Reinforcement Learning in python☆181Updated 2 years ago
- Monte Carlo tree search in JAX, with functionality to continue search from a previous subtree☆25Updated 8 months ago
- Diffusion model derived evolutionary algorithm☆242Updated 6 months ago
- Pytorch Implementation of Stochastic MuZero for gym environment. This algorithm is capable of supporting a wide range of action and obser…☆75Updated last week
- Evolution Strategies in JAX 🦎☆713Updated 3 months ago
- A public python implementation of the DeepHyperNEAT system for evolving neural networks. Developed by Felix Sosa and Kenneth Stanley. See…☆76Updated 3 years ago
- A Python interface for Minecraft built on gRPC☆126Updated 3 years ago
- Code for the paper "Functional Regularization for Reinforcement Learning via Learned Fourier Features"☆20Updated 3 years ago
- Classic MCTS example with mctx☆24Updated 2 years ago
- An Open-Ended Agentic Simulator☆58Updated last year
- (Crafter + NetHack) in JAX. ICML 2024 Spotlight.☆362Updated 6 months ago
- ☆125Updated 2 years ago
- A mini library for Policy Gradients with Parameter-based Exploration, with reference implementation of the ClipUp optimizer (https://arxi…☆73Updated 5 years ago
- A grid-world game engine for game AI research☆253Updated last year
- fast + parallel AlphaZero in JAX☆108Updated last year
- ♟️ Vectorized RL game environments in JAX☆573Updated 10 months ago
- Meta-Learning through Hebbian Plasticity in Random Networks: https://arxiv.org/abs/2007.02686☆145Updated 4 years ago
- Accelerated minigrid environments with JAX☆154Updated 2 months ago