yang8456211 / UASDKInterLinks
Unity使用Plugins方式接入Android 渠道SDK的通用框架,使用中间件jar包的形式调用各种渠道SDK,包括Library。
☆40Updated 8 years ago
Alternatives and similar repositories for UASDKInter
Users that are interested in UASDKInter are comparing it to the libraries listed below
Sorting:
- ☆54Updated 6 years ago
- 想到什么就添加进去的代码库!☆63Updated 5 years ago
- 想要完成一个使用帧同步实现的moba类游戏☆78Updated 7 years ago
- ☆55Updated 9 years ago
- ☆44Updated 8 years ago
- tolua的非官方局部修改版☆43Updated 5 years ago
- 一个自动修改unity生成的Xcode的脚本☆48Updated last year
- APK重打包SDK工具,用来解决发布不同渠道的问题☆40Updated 6 months ago
- ILRuntime 工具套件☆21Updated 6 years ago
- Unity重写的动作系统,格斗游戏的实现. [该版本较早,不维护]☆86Updated 3 years ago
- Unity开发工具集☆48Updated 6 years ago
- 基于StrangeIoC的游戏框架,包含音效管理类、对象池、本地化、状态机、Protobuf等的使用☆64Updated 8 years ago
- A simple UI Framework for UGUI☆50Updated 8 years ago
- A Unity Tools Package☆77Updated 4 years ago
- ☆48Updated 9 years ago
- Unity's asset bundle solution for end-users to access resources dynamically at runtime.☆72Updated 7 years ago
- ☆65Updated 4 years ago
- ☆62Updated 5 years ago
- unity text enhence, support emoji \underline\link☆66Updated 7 years ago
- ☆33Updated 5 years ago
- 游戏血条☆72Updated 6 years ago
- A deterministic collision lib for lockstep☆95Updated 5 years ago
- Unity的AssetBundle模块差异化打包工具,主要目的用于节省AssetBundle打包时间☆39Updated 7 years ago
- Unity编辑器资源整理插件☆70Updated 6 years ago
- Unity3DWebView 网页调用与回调☆17Updated 10 years ago
- 技能编辑器☆62Updated 7 years ago
- KSFramework的xlua分支,已整合xlua和KEngin: https://github.com/mr-kelly/KSFramework/☆28Updated 6 years ago
- ui framework with xLua and UGUI☆58Updated 2 years ago
- ☆55Updated 3 years ago
- ECS回放系统演示demo☆59Updated 7 years ago