x-hgg-x / goecs
An implementation of the ECS paradigm in Go.
☆13Updated 2 years ago
Alternatives and similar repositories for goecs:
Users that are interested in goecs are comparing it to the libraries listed below
- A simple game engine using Ebitengine with ECS.☆35Updated 9 months ago
- Canvas for Ebitengine™: vector graphics for game development☆18Updated 2 years ago
- ⚙ A simple ECS (Entity Component System) pattern implemented in Go and using Ebiten as the renderer.☆15Updated 5 years ago
- Sokoban game in Go using Ebitengine with ECS.☆10Updated 9 months ago
- TPS vs FPS explained for Ebitengine users.☆33Updated 2 years ago
- Sprite animation library for Ebitengine inspired by anim8☆69Updated 3 months ago
- Tween animation library for go with a simple interface.☆90Updated last year
- My old Flash game rewritten in Go using the Ebiten library☆29Updated last year
- A Godot-inspired math library for Ebintengine and other Go game engines☆24Updated last week
- A 3D game engine/framework written in Go☆26Updated 2 weeks ago
- Text rendering package for Ebitengine.☆58Updated last week
- Resound is a library for applying sound effects to Ebitengine games and controlling sound playback easily.☆21Updated 4 months ago
- Generic 2D grid☆20Updated 2 months ago
- EweyGewey is an OpenGL based GUI library written in Go.☆37Updated 7 years ago
- ebiten-based game engine for Go☆34Updated 9 months ago
- A image pixel editing app☆20Updated 2 years ago
- A declarative client-side router for Vecty applications.☆28Updated 4 years ago
- TetraTerm is a terminal debugging and visualization app for Tetra3D applications.☆22Updated last year
- Vector Graphics library for golang☆16Updated 9 years ago
- A gamedata package that provides convenient cross-platform storage for games