面向 AI Agent 的可热更新 Flow Runtime / Agent Harness:让 AI 通过 Flow Builder 或 Graph Operation 生成、修改、调试和热更新可控的 Agent Flow。
☆42Jul 9, 2026Updated this week
Alternatives and similar repositories for nkg-ai-flow
Users that are interested in nkg-ai-flow are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A High performance of GameplayTags implementation.☆21May 12, 2025Updated last year
- Unity一个支持runtime和编辑器的Timeline,运行时采用序列化二进制文件的形式,零成本嵌入你的项目☆104Mar 28, 2025Updated last year
- C#里性能较好的Json库☆15Jun 14, 2023Updated 3 years ago
- Unity常用的UI工具☆17Mar 3, 2022Updated 4 years ago
- unity-mcp driven by tencent puerts , invoke js/ts call c# in your cell phone and unity editor☆70Jul 3, 2026Updated last week
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Unity编辑器工具,一键复制并引用材质球。☆26Feb 22, 2023Updated 3 years ago
- Unity AssetBundle Processor☆45Mar 12, 2026Updated 4 months ago
- RPG+AVG☆12Sep 9, 2023Updated 2 years ago
- fast code database mcp 20000x faster against rg☆88Jun 3, 2026Updated last month
- ☆81Oct 29, 2021Updated 4 years ago
- High-performance game server framework built on C# .NET 10.0 with Actor Model architecture, hot-update support, multi-protocol networking…☆58Jul 7, 2026Updated last week
- A performant C# key-value store that keeps keys in-memory and stores values on disk, leveraging Grobuf's speedy serialization power.☆49Apr 15, 2026Updated 3 months ago
- Unity GpuInstancing for HUD☆40Jun 13, 2025Updated last year
- Unity中实现的红点管理器☆40Jun 27, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆17Jul 11, 2020Updated 6 years ago
- 基于帧计数的技能系统☆12May 17, 2026Updated last month
- 本仓库用来备忘一些Unity相关的技术,包括API、算法、实现效果、某些问题的解决方案等。☆43Mar 30, 2025Updated last year
- Unity game development framework☆488Nov 27, 2025Updated 7 months ago
- 这是一个相机投影矩阵的演示案例☆18Mar 22, 2024Updated 2 years ago
- C# port of dual quaternion skinning code from brainexcerpts/Dual-Quaternion-Skinning-Sample-Codes☆10Jul 23, 2021Updated 4 years ago
- Luban 工具的示例仓库☆64Oct 21, 2023Updated 2 years ago
- Playable integration for Unity Visual Scripting.☆31Dec 7, 2022Updated 3 years ago
- Unity 自动绑定工具,提供自定义绑定规则以及自定义脚本生成。☆19Sep 18, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- High performance zero allocation string builder (but unsafe)☆39Apr 15, 2026Updated 3 months ago
- Unity 开发时,一些常用的功能。(新手引导、树形结构等)☆24May 28, 2023Updated 3 years ago
- Various Static/Realtime Cubemap Rendering Implementations in Unity.☆25Apr 7, 2025Updated last year
- 扩展Unity功能的一些模块☆20Jul 10, 2025Updated last year
- Gameplay-Ability-System For Unity☆820Jul 2, 2026Updated last week
- Unity新手引导☆35Feb 5, 2025Updated last year
- ☆16Mar 22, 2020Updated 6 years ago
- Image-to-UI Codex skill: convert game UI screenshots and sliced sprites into ui_structure.json.☆44Jun 24, 2026Updated 2 weeks ago
- Unity Editor 的工具栏与命令效率扩展。☆16Jun 15, 2026Updated 3 weeks ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A simple runtime C# Interpreter [ single script ] [ easy-to-use ] [ 0 GC & 0 boxing] [rich feature]☆46Jan 12, 2026Updated 6 months ago
- High performance pure c# udp-sockets library with no binary dependencies.☆20Sep 3, 2025Updated 10 months ago
- This Plugin can create a new Note from any Website and watches the site for changes.☆10May 22, 2026Updated last month
- a Unity build (packing) tool for Unity, mainly focused on android, ios, windows, mac☆19Updated this week
- 修改官方的2D PSD Importer 来实现psb自动转ugui☆25Apr 7, 2020Updated 6 years ago
- 由NodeGraphProcessor魔改而来的节点编辑器,MVVM架构☆127Updated this week
- 基于unitytimeline的一个技能编辑器,支持调试,运行。☆109Dec 6, 2022Updated 3 years ago