wheresjames / winglib
A platform independent C++ library, providing glue between the Squirrel Scripting language and several common open source projects such as bullet, CxImage, FFMPEG, freenect, freetype, gstreamer, gdchart, irrlicht, libusb, live555, mysql, opencv, portaudio, quickfix, sqlite, webkit, webm, wxwidgets, and others.
☆14Updated 8 years ago
Alternatives and similar repositories for winglib:
Users that are interested in winglib are comparing it to the libraries listed below
- Engine for developing 2D games☆13Updated 6 years ago
- OpenGL / XML + Lua Game GUI library.☆19Updated 6 years ago
- This will never do anything worth while use this instead https://github.com/dalerank/nanogui-sdl☆23Updated 9 years ago
- OpenVG 1.1☆30Updated 8 years ago
- Animate your static desktop wallpaper with some shaders☆11Updated 8 years ago
- Orce is a lightweight multiplayer online game server framework. Using a lock-free programming techniques, such as: atomic, spinlock, conc…☆13Updated 9 years ago
- FBX model viewer by sygh☆12Updated last year
- Ruby Gem: Reduce memory usage for a large number of config. For example, game config in excel☆5Updated 6 years ago
- Your toolbox, since the free lunch is over: a C++ library for multi-threaded programming☆30Updated 2 years ago
- a cocos2d-x-like simple 3d engine☆30Updated 9 years ago
- A UDP based network protocol designed to fit the needs of games.☆23Updated 9 years ago
- Simple index buffer compression☆20Updated 11 years ago
- 🐶chihuahua - tiny & fast rendering library☆13Updated 8 years ago
- Implementation of fast queue patterns (Push/Pull, request/reply, pub/sub, dealer/router) for C++☆15Updated last week
- ☆17Updated 5 years ago
- IndieLib is a cross-platform Game Graphics engine. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL desktop. **NOT…☆61Updated 5 years ago
- Unofficial Awesomium GIT repo (based off version 1.08)☆45Updated 15 years ago
- Show HTML powered tooltips using the litehtml rendering engine.☆11Updated 10 years ago
- A single function that takes a PowerVR GL_RENDERER string as input and outputs a struct of basic hardware capabilities☆12Updated 9 years ago
- Port of scintilla text editing control to OpenGL. WIP!!!!☆32Updated 12 years ago
- I-Cube Engine : Cross Platform OpenGL/C++(0x11) 3D VR Engine Virtual Reality☆10Updated 7 years ago
- Simple C++14 stackful await using boost's asio, future and coroutine2 (for testing purposes only)☆16Updated 8 years ago
- A flash file (SWF) parser and viewer using OpenVG as the backend. Written in C++. (If you are looking for further development of this pr…☆31Updated 13 years ago
- any_function is a functional counterpart to std::any☆14Updated 8 years ago
- A port of the EGL API to Mac OS X (OpenGL) and iOS (OpenGL ES 1 & 2)☆12Updated 10 years ago
- ☆48Updated 12 years ago
- Cross platform C++ template-based IPC library.☆11Updated 2 years ago
- User interface library for C++ applications☆18Updated 5 years ago
- import of nvidia-texture-tools from Google Code☆22Updated 11 years ago
- ☆13Updated 10 years ago