wardensdev / ComputeWorker
A Godot plug-in that wraps the RenderingDevice compute API.
☆29Updated last year
Alternatives and similar repositories for ComputeWorker
Users that are interested in ComputeWorker are comparing it to the libraries listed below
Sorting:
- My implementation of WFC algoritm with gui for making tile rules and 3 generators.☆33Updated 9 months ago
- Vpaiter for godot 4.0 based on Vpainter for godot 3.x☆40Updated 2 years ago
- ☆34Updated last year
- GDExtension for Rapier2D☆15Updated last year
- An addon for Godot Engine that allows creating subtitles very easily using the built-in Audio systems☆31Updated last year
- A simple interactive waterfall shader for the Godot Engine.☆44Updated 4 years ago
- A plugin for Godot 3.2 that enhances textured materials.☆41Updated 4 years ago
- Templarian's Material Design Icons for Godot☆41Updated 5 months ago
- This Plugin lets you preview colours from code in the same line directly next to the line numbers and breakpoints. Click any preview to o…☆60Updated last year
- This simple Godot addon brings all the 'Line2D' drawing capabilities to 'Path2D' curves.☆40Updated 2 weeks ago
- A plugin for Godot to create compute shaders☆28Updated last month
- ☆17Updated 2 years ago
- A Godot 4.2 project implementing mesh streaming and chunk based LODs.☆46Updated 4 months ago
- Godot demo scene and shader code. MIT license☆24Updated 4 years ago
- Make a network of roads with ease and creativity in the Godot engine!☆28Updated 3 years ago
- ☆35Updated 4 years ago
- Easily store/fetch data using key-value storage.☆22Updated 2 years ago
- Godot plugin to manage game data☆34Updated last year
- A Godot 4 addon for stylish shell fur☆13Updated last year
- Easy to use Coroutine functionality in Godot 4☆27Updated 10 months ago
- Simple Resource Preview Generator for Godot.☆23Updated 2 years ago
- Stylized Sky Shader in Godot 4☆46Updated 2 years ago
- An inspector editor for Dictionaries. But better than the built-in one (as of Godot 4.1).☆92Updated 7 months ago
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆55Updated 3 years ago
- ☆37Updated last year
- A set of examples for Control- and Window-based GUI scaling in Godot☆20Updated last month
- Plugin for the Godot editor that provides a convenient way to connect a bunch of UI elements to a script.☆22Updated 5 years ago
- Kenney's interface sound pack, packaged for quick use in Godot☆22Updated 4 years ago
- A custom node type that displays a value of a Slider.☆39Updated 11 months ago
- A very simple project size map utility for Godot 4☆32Updated this week