An example of a simple control shape manager in Maya.
☆19May 27, 2017Updated 8 years ago
Alternatives and similar repositories for controlShapeManager
Users that are interested in controlShapeManager are comparing it to the libraries listed below
Sorting:
- Automatic package reloader for Maya.☆10Jul 20, 2021Updated 4 years ago
- SymmetryTable for Maya☆10Nov 24, 2022Updated 3 years ago
- Send command to Maya and stream its output☆20Jan 12, 2023Updated 3 years ago
- Mesh shaped controls for Maya☆43Jul 9, 2024Updated last year
- Put custom icon on any Maya node for display in the GUI, no plug-in needed☆57Nov 18, 2018Updated 7 years ago
- SRT RBF Node for Maya 2020☆33Aug 31, 2022Updated 3 years ago
- maya scripts☆17Sep 1, 2024Updated last year
- Maya surface attract deformer☆17Jun 21, 2023Updated 2 years ago
- A modular rigging framework for Autodesk Maya☆37Sep 7, 2023Updated 2 years ago
- Comparison tools for Maya meshes, to help visualize the differences between similar meshes.☆63Jun 13, 2018Updated 7 years ago
- A maya tool for exporting an importing animation as fast and convenient as possible.☆11Dec 1, 2010Updated 15 years ago
- Spline IK joint chain creation tool for rigging in Maya.☆11Oct 26, 2019Updated 6 years ago
- Maya custom locator node with a transparent shape.☆11Dec 10, 2018Updated 7 years ago
- ☆31Jun 20, 2020Updated 5 years ago
- Maya component-based rigging☆45Feb 11, 2026Updated 2 weeks ago
- Wrappers around the most common maya.cmds and maya.api use cases☆12Sep 19, 2021Updated 4 years ago
- Skin export / import tools for Autodesk Maya☆203Jul 24, 2025Updated 7 months ago
- Extend the maya channel box with searchability and colour☆21Jan 5, 2022Updated 4 years ago
- Python_Based_Deformer☆20Jun 3, 2018Updated 7 years ago
- Autodesk Maya tool for copy the deformer weights from one deformer to other deformer.☆21Sep 17, 2021Updated 4 years ago
- Set of Maya nodes for operating on arrays of values☆23Feb 23, 2017Updated 9 years ago
- tension map node for Maya☆43Aug 1, 2018Updated 7 years ago
- ☆11Aug 24, 2020Updated 5 years ago
- ☆15Feb 15, 2018Updated 8 years ago
- Personal collection of tech art tools for Maya.☆14Sep 21, 2014Updated 11 years ago
- ☆36Jun 23, 2024Updated last year
- A simple solution for storing python objects as data on nodes in Maya.☆25Jul 13, 2025Updated 7 months ago
- Maya C++ Plugins☆46Nov 21, 2025Updated 3 months ago
- proof of concept of skinCluster for transforms☆37May 22, 2020Updated 5 years ago
- Maya curve attract deformer☆12Jan 23, 2023Updated 3 years ago
- miPipel =)☆12Nov 20, 2016Updated 9 years ago
- ☆13Dec 10, 2023Updated 2 years ago
- ☆33Sep 1, 2020Updated 5 years ago
- proof of concept of machine learning rivet node☆58May 25, 2020Updated 5 years ago
- A collection of custom mGear modules used by Rigmarole Studio☆16Nov 13, 2020Updated 5 years ago
- Script to create collisions in Maya. Uses Maya muscles. Useful for rigs! Written in Python with PySide2 and PyMel.☆18Oct 28, 2020Updated 5 years ago
- freehand drawing tool in Python, PyQt/PySide, Qt☆22Apr 28, 2016Updated 9 years ago
- Custom Procedural Rig Tool for Game(Unreal)☆19Jul 9, 2020Updated 5 years ago
- ☆14Feb 24, 2019Updated 7 years ago