vietnh1009 / Street-fighter-A3C-ICM-pytorchLinks
Curiosity-driven Exploration by Self-supervised Prediction for Street Fighter III Third Strike
☆165Updated 6 years ago
Alternatives and similar repositories for Street-fighter-A3C-ICM-pytorch
Users that are interested in Street-fighter-A3C-ICM-pytorch are comparing it to the libraries listed below
Sorting:
- DQN, DDDQN, A3C, PPO, Curiosity applied to the game DOOM☆90Updated 4 years ago
- AI research environment for the Atari 2600 games 🤖.☆261Updated 3 years ago
- This is the code for "OpenAI Five vs DOTA 2 Explained" By Siraj Raval on Youtube☆168Updated 7 years ago
- RLtime is a reinforcement learning library focused on state-of-the-art q-learning algorithms and features☆142Updated 6 years ago
- Starter Kit for NeurIPS 2020 - Procgen Competition on AIcrowd☆91Updated 2 years ago
- Pytorch LSTM RNN for reinforcement learning to play Atari games from OpenAI Universe. We also use Google Deep Mind's Asynchronous Advanta…☆193Updated last year
- Multi Agent Reinforcement Learning using MalmÖ☆265Updated 5 years ago
- ☆92Updated 5 years ago
- A high-performance Atari A3C agent in 180 lines of PyTorch☆173Updated 4 years ago
- Source code for OpenAI Retro Contest for Sonic the Hedgehog☆31Updated 7 years ago
- Deep recurrent Q Learning using Tensorflow, openai/gym and openai/retro☆176Updated 3 years ago
- Clone of OpenAI's Spinning Up in PyTorch☆156Updated 3 years ago
- A collection of baselines for the MineRL environment/datasets & the NeurIPS 2021 MineRL competitions☆149Updated 4 years ago
- List of competitions related to Reinforcement Learning☆350Updated 2 years ago
- Code for the paper "Quantifying Transfer in Reinforcement Learning"☆405Updated 2 years ago
- Deep reinforcement learning model implementation in Tensorflow + OpenAI gym☆308Updated 2 years ago
- A binary release of trained deep reinforcement learning models trained in the Atari machine learning benchmark, and a software release th…☆202Updated 5 years ago
- Code for the blog post "Learning Montezuma’s Revenge from a Single Demonstration"☆207Updated 7 years ago
- Tensorflow/Keras code and trained models for Episodic Curiosity Through Reachability☆206Updated 5 years ago
- ☆69Updated 7 years ago
- An RL agent for the Google Football environment☆96Updated 4 years ago
- A PyTorch Platform for Distributed RL☆752Updated 4 years ago
- The submission template for the MineRL Competition @ NeurIPS 2021. Clone this to make a new submission!☆93Updated 4 years ago
- [IJCAI'20][ICLR'19 Workshop] Flow-based Intrinsic Curiosity Module. Playing SuperMario with RL agent and FICM!☆104Updated 3 years ago
- A framework for easy prototyping of distributed reinforcement learning algorithms☆96Updated 5 years ago
- Basic versions of agents from Spinning Up in Deep RL written in PyTorch☆208Updated 4 years ago
- Random Network Distillation pytorch☆259Updated 6 years ago
- This project explores deep reinforcement learning, hybrid actor-critic approach with A3C/PPO combined with curiosity for playing Super M…☆80Updated 7 years ago
- PPO implementation for OpenAI gym environment based on Unity ML Agents☆150Updated 7 years ago
- Pytorch Implementation of MuZero☆354Updated 2 years ago