vietnh1009 / Street-fighter-A3C-ICM-pytorchLinks
Curiosity-driven Exploration by Self-supervised Prediction for Street Fighter III Third Strike
☆164Updated 5 years ago
Alternatives and similar repositories for Street-fighter-A3C-ICM-pytorch
Users that are interested in Street-fighter-A3C-ICM-pytorch are comparing it to the libraries listed below
Sorting:
- DQN, DDDQN, A3C, PPO, Curiosity applied to the game DOOM☆87Updated 4 years ago
- This is the code for "OpenAI Five vs DOTA 2 Explained" By Siraj Raval on Youtube☆167Updated 7 years ago
- An RL agent for the Google Football environment☆96Updated 4 years ago
- Pytorch LSTM RNN for reinforcement learning to play Atari games from OpenAI Universe. We also use Google Deep Mind's Asynchronous Advanta…☆189Updated last year
- Deep recurrent Q Learning using Tensorflow, openai/gym and openai/retro☆175Updated 2 years ago
- A high-performance Atari A3C agent in 180 lines of PyTorch☆172Updated 4 years ago
- Source code for OpenAI Retro Contest for Sonic the Hedgehog☆31Updated 7 years ago
- Code for the blog post "Learning Montezuma’s Revenge from a Single Demonstration"☆204Updated 6 years ago
- Solving OpenAI Gym problems.☆187Updated 4 years ago
- AI research environment for the Atari 2600 games 🤖.☆257Updated 3 years ago
- RLtime is a reinforcement learning library focused on state-of-the-art q-learning algorithms and features☆141Updated 6 years ago
- Project 3 of Udacity's Deep Reinforcement Learning nanodegree program.☆45Updated 6 years ago
- Keras and OpenAI Gym implementation of the Deep Q-learning algorithm to play Atari games.☆48Updated 7 years ago
- ☆91Updated 4 years ago
- Tensorflow/Keras code and trained models for Episodic Curiosity Through Reachability☆205Updated 5 years ago
- A binary release of trained deep reinforcement learning models trained in the Atari machine learning benchmark, and a software release th…☆202Updated 5 years ago
- Implementation of Deep/Double Deep/Dueling Deep Q networks for playing Atari games using Keras and OpenAI gym☆40Updated 7 years ago
- Starter Kit for NeurIPS 2020 - Procgen Competition on AIcrowd☆91Updated 2 years ago
- ☆69Updated 6 years ago
- Multi Agent Reinforcement Learning using MalmÖ☆262Updated 5 years ago
- This project explores deep reinforcement learning, hybrid actor-critic approach with A3C/PPO combined with curiosity for playing Super M…☆80Updated 6 years ago
- Code for the paper "Quantifying Transfer in Reinforcement Learning"☆402Updated 2 years ago
- This projects aims to use reinforcement learning algorithms to play the game 2048.☆86Updated 2 years ago
- Deep reinforcement learning model implementation in Tensorflow + OpenAI gym☆304Updated 2 years ago
- List of competitions related to Reinforcement Learning☆349Updated last year
- A framework for easy prototyping of distributed reinforcement learning algorithms☆96Updated 4 years ago
- Examples of published reinforcement learning algorithms in recent literature implemented in TensorFlow☆103Updated 5 years ago
- Reinforcement Learning for Super Mario Bros using A3C on GPU☆37Updated 7 years ago
- PPO Dash: Improving Generalization in Deep Reinforcement Learning☆16Updated 6 years ago
- OpenAI Gym wrapper for ViZDoom enviroments☆69Updated 4 years ago