A math library specialized for 2d screen graphics.
☆14Feb 28, 2025Updated last year
Alternatives and similar repositories for figures
Users that are interested in figures are comparing it to the libraries listed below
Sorting:
- A kludgey 2d game engine written in Rust atop wgpu☆75Mar 26, 2025Updated 11 months ago
- A reactive Rust GUI☆22Jul 15, 2025Updated 7 months ago
- Fast, concurrent, safe MPMC & MPSC FIFO queue implementation☆14Nov 16, 2021Updated 4 years ago
- Convert markdown to dioxus vnodes☆51Aug 15, 2024Updated last year
- A fast text renderer for glow (https://github.com/grovesNL/glow)☆13May 19, 2024Updated last year
- Simple template for Freya.☆18May 27, 2025Updated 9 months ago
- Safely transmute type to itself in generic context in Rust☆15Jan 15, 2023Updated 3 years ago
- A gui tool written in Dioxus to make it easy to release a workspace of crates to crates.io☆14Feb 22, 2023Updated 3 years ago
- Rust In-Memory Filesystem☆17Nov 28, 2019Updated 6 years ago
- A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.☆15Dec 20, 2023Updated 2 years ago
- A music making program I use for live performances and Youtube. It samples, plays and visualizes audio.☆17Jun 20, 2024Updated last year
- Data Structure Programs using CPP☆12Oct 30, 2019Updated 6 years ago
- Animation framework for Dioxus☆21Jan 30, 2025Updated last year
- A pure-rust implementation of *lua* (5.4) with *just-in-time* (JIT) compilation using `cranelift`.☆15Jan 2, 2026Updated last month
- A low-level library for OpenGL context creation, written in pure Rust.☆25Aug 27, 2025Updated 6 months ago
- full-viewport plugin for bevy on the web☆21Apr 14, 2023Updated 2 years ago
- Deprecated Rust Window Creation Library☆199Jul 15, 2024Updated last year
- Derive forms from structs.☆22Aug 8, 2024Updated last year
- Experimental JIT compiler generator☆29Apr 17, 2024Updated last year
- cross-platform OpenGL context creation☆25Jul 17, 2023Updated 2 years ago
- A pure Rust implementation of SCTP☆19Aug 23, 2022Updated 3 years ago
- A simple library for running interruptable, transition based animations as a function of time.☆58Mar 21, 2025Updated 11 months ago
- An asset system for the Rust ecosystem☆66Nov 24, 2025Updated 3 months ago
- ☆64Aug 11, 2025Updated 6 months ago
- Count directory entries—`ls | wc -l` but faster☆28Dec 20, 2025Updated 2 months ago
- treegrep is a pattern matcher that displays results in a tree structure with an interface to jump to matched text☆36Feb 23, 2026Updated last week
- An experimental cross-platform graphical user interface (GUI) crate for Rust.☆606Sep 4, 2025Updated 5 months ago
- Simple shared types for multi-threaded Rust programs☆38Jun 1, 2025Updated 9 months ago
- The first compute-centric vector graphic video game☆70Jul 6, 2024Updated last year
- Sprite Repository for Project Brutality 3.0☆10Feb 8, 2020Updated 6 years ago
- Terminal emulator widget powered by ICED framework and alacritty terminal backend.☆151Updated this week
- ☆44Updated this week
- Multi-source configuration library for Rust.☆43Updated this week
- Lightweight rust application for interactive scientific visualization☆32Oct 22, 2022Updated 3 years ago
- Calculate statistics iteratively☆41Sep 16, 2025Updated 5 months ago
- BD64-Veteran of Hell (v2.666) maps☆12Updated this week
- Allocate private/secret memory in rust☆10Jan 31, 2026Updated last month
- Generate an elm-ethereum contract interface from your contract's ABI☆11Dec 7, 2022Updated 3 years ago
- Process hardening in rust☆13Dec 31, 2025Updated 2 months ago