urs-of-the-backwoods / HGamer3DLinks
A tool to use Haskell for game programming.
☆43Updated 4 years ago
Alternatives and similar repositories for HGamer3D
Users that are interested in HGamer3D are comparing it to the libraries listed below
Sorting:
- Haskell bindings to bgfx, a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆32Updated 9 years ago
- Quake 3 map viewer in Haskell using GPipe☆31Updated 8 years ago
- Graphics engine written in Haskell.☆36Updated 6 years ago
- Continuously varying values, made easy :)☆42Updated 6 years ago
- Tools for building 3D interactive programs in Haskell☆73Updated last month
- ☆21Updated 9 years ago
- Parse and pretty-print Bash shell scripts☆35Updated 2 weeks ago
- Support for file uploads in multipart/form-data for servant☆40Updated last year
- Compile git revision info into Haskell projects☆49Updated last year
- ☆79Updated last year
- Text-based interactive GHC .prof viewer☆48Updated 2 years ago
- 2D physics and rendering for apecs☆45Updated 6 years ago
- Hackage search engine☆56Updated 7 years ago
- First class composable record labels for Haskell.☆68Updated 3 weeks ago
- The theme for LD31 was "Entire Game on One Screen"☆28Updated 8 years ago
- A GHC type checker plugin for row types☆39Updated 8 years ago
- Classic games recreated in netwire☆95Updated 8 years ago
- A Dynamic Reconfiguration Library for Haskell Programs☆92Updated 2 months ago
- Haskell 98 contravariant functors☆73Updated last year
- Paris Functional Programming Meetup☆27Updated 5 years ago
- Declarative graphics for the browser☆54Updated 5 years ago
- Efficient conversion of values into Text☆40Updated last month
- a GHC.Generics-based entity component system☆77Updated 5 years ago
- Describe Haskell code in GHCi☆72Updated 8 years ago
- haskell memory☆48Updated 2 years ago
- Exploring how to make a strict imperative universe in the GHC runtime system.☆49Updated 11 months ago
- Zippers based on lenses and traversals☆41Updated 2 years ago
- ☆54Updated 6 years ago
- simple client connection library in haskell with builtin features: SSL/TLS, SOCKS, session management.☆59Updated 2 years ago
- Rapid prototyping with GHCi☆59Updated 7 years ago