lprez / OmbraView external linksLinks
Graphics engine written in Haskell.
☆36Sep 30, 2019Updated 6 years ago
Alternatives and similar repositories for Ombra
Users that are interested in Ombra are comparing it to the libraries listed below
Sorting:
- ☆21Oct 23, 2016Updated 9 years ago
- High level 2d game engine written in Haskell.☆31Apr 7, 2018Updated 7 years ago
- GHCJS DOM Hello World, an example package☆10Apr 24, 2025Updated 9 months ago
- A nice Haskell graphics API. There's always room for jello.☆41May 31, 2018Updated 7 years ago
- Type-safe, type-level and stateless Haskell graphics framework☆108Mar 7, 2017Updated 8 years ago
- Porting from Darcs for collecting issues and other informations. Based on frag-1.1.2b.tar-0001.gz .☆13Feb 2, 2017Updated 9 years ago
- cabal in Valle☆43May 31, 2021Updated 4 years ago
- A servant client written for GHCJS☆12Dec 6, 2016Updated 9 years ago
- A Haskell implementation of 2048 with Reflex.☆13Oct 1, 2017Updated 8 years ago
- Sample code to build a C library from a Haskell module, then call it from C☆16Jun 22, 2017Updated 8 years ago
- Tools for building 3D interactive programs in Haskell☆73Feb 6, 2026Updated last week
- Simplify managing Haskell projects by generating files like README.md, .travis.yml, etc.☆12Aug 23, 2015Updated 10 years ago
- OpenGL-based rendering engine with embedded language that compiles to GLSL.☆77Oct 9, 2019Updated 6 years ago
- Convert stack projects to cabal.project + cabal.project.freeze☆26Mar 18, 2024Updated last year
- QuadTree library for Haskell, using lenses.☆15May 7, 2018Updated 7 years ago
- The free game engine☆64Aug 29, 2022Updated 3 years ago
- physics engine and other tools for 2D shapes☆30Nov 25, 2018Updated 7 years ago
- A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell☆99Sep 1, 2023Updated 2 years ago
- QuasiQuoter for GHCJS JavaScript FFI☆20Jul 1, 2016Updated 9 years ago
- Distributed systems execution emulation☆18Nov 28, 2018Updated 7 years ago
- a fast, extensible, type driven Haskell ECS framework for games☆407Dec 26, 2025Updated last month
- Declarative graphics for the browser☆54Jul 10, 2020Updated 5 years ago
- The Event type, extracted from purescript-behaviors☆22Dec 26, 2020Updated 5 years ago
- ☆32Jun 18, 2018Updated 7 years ago
- Purescript bindings for the Ace editor☆19Jan 9, 2023Updated 3 years ago
- skeleton ghc/ghcjs project using nix, stack, cabal, reflex-platform, intero☆21Nov 12, 2016Updated 9 years ago
- Rapid prototyping with GHCi☆59Jul 10, 2018Updated 7 years ago
- A library for working with the PureScript functional core.☆24Jun 9, 2020Updated 5 years ago
- Continuously varying values, made easy :)☆42Oct 21, 2019Updated 6 years ago
- Accessing Postgres in a data frame in Haskell☆24Dec 12, 2023Updated 2 years ago
- Haskell bindings for Python's Matplotlib☆87Apr 5, 2024Updated last year
- Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library☆163Sep 12, 2023Updated 2 years ago
- LambdaCube Font Engine☆16Jun 27, 2018Updated 7 years ago
- Just Build It - a "do what I mean" abstraction for Haskell build tools☆12Jun 8, 2018Updated 7 years ago
- sliding fast fourier transform using haskell streaming☆13Feb 19, 2019Updated 6 years ago
- Operational-style Applicative, Alternative, Monad and MonadPlus, using free monads.☆25Jun 16, 2017Updated 8 years ago
- ☆11Sep 19, 2017Updated 8 years ago
- The GHC Wiki (kept for archiving purposes, please use version at https://gitlab.haskell.org/ghc/ghc/wikis/)☆12Mar 9, 2019Updated 6 years ago
- Manage Nix Haskell override sets☆11Sep 30, 2018Updated 7 years ago