urashima0912 / pongLinks
A simple try to do a pong game with ANSI C and library Raylib.
☆10Updated 5 years ago
Alternatives and similar repositories for pong
Users that are interested in pong are comparing it to the libraries listed below
Sorting:
- Simple fantasy computer architecture☆41Updated 3 years ago
- A gbuffer implementation for raylib. https://github.com/raysan5/raylib☆15Updated 3 years ago
- Fake OS/window manager made with raylib☆23Updated 4 years ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆25Updated last year
- raylib memory pool and objects pool☆39Updated 5 months ago
- C89 compatible threads.☆38Updated 2 months ago
- Simple ultra-lightweight OpenGL version abstraction layer HEAVILY based on RLGL that uses the opengl pipeline style.☆29Updated last year
- single-header, programmer-friendly json library for C99 and C++☆23Updated last year
- An implementation of libc, attempting to be compliant with C89, C99 and C11 standards☆13Updated last month
- A simple and easy-to-use library to build pipelines in C☆25Updated 5 months ago
- Integrate PhysFS with raylib to load images, audio, and fonts, from .zip files.☆51Updated last year
- A C Game Engine☆41Updated last year
- Game systems for games in C. Examples using Raylib.☆34Updated 8 months ago
- Minimal C11 game libraries☆55Updated 2 years ago
- Ecs is a single header Entity Component System library for C99 game development.☆54Updated 5 years ago
- DK Console is a super simple drop in dev console for your raylib game/engine.☆37Updated last year
- C23 grammar for parser generators☆14Updated 6 months ago
- Implementation of the "Wolfenstein 3D"(1992) game engine from scratch using vanilla C and raylib☆12Updated 6 years ago
- A toy game engine reflecting on simplicity and retro approach to gamedev.☆12Updated 3 years ago
- Raytracer for DOS written in C☆17Updated 5 years ago
- A simple, cross platform lightweight single-header gamepad library for handling controller input. With C89 support.☆44Updated 3 weeks ago
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated last year
- The ultimate open-source 2D and 3D software rendered graphics library.☆18Updated 2 years ago
- Curated list of awesome stuff for raylib.☆43Updated 2 years ago
- A simple and easy-to-use raygui icons editor☆57Updated last week
- A fully functional, modular BASIC programming language interpreter with 100% Raylib integration for modern game development☆86Updated last month
- Header-only CPU graphics library for C, with a focus on ease of use.☆42Updated last week
- Simple example to show how x64 Assembler and Raylib work together☆30Updated 4 years ago
- Wolfenstein-style render engine experiment in C☆47Updated 2 years ago
- Example of how to use Raylib to import and display a Tiled map editor file☆30Updated 6 years ago