true-grue / terrain
VoxelSpace, ported to Python
☆39Updated 5 years ago
Alternatives and similar repositories for terrain:
Users that are interested in terrain are comparing it to the libraries listed below
- ☆68Updated 4 years ago
- Build springy creations and watch them walk☆81Updated 3 years ago
- A hockey shootout game with a custom game engine developed on Windows and released on Android☆54Updated last year
- A software portal rendering game engine☆57Updated 5 years ago
- Reverse engineered source for the 1987 Sinclair Spectrum game "Stardust"☆54Updated 7 years ago
- Reconstructed source code for the Microprose game F-15 Strike Eagle 2 for MS-DOS☆57Updated last week
- An implementation of Wireworld (Cellular Automata) in Nim using SDL2☆72Updated 7 years ago
- A simple Z-Machine implementation in a single C file. Now with online multiplayer! :)☆126Updated last year
- ☆40Updated last year
- Ray tracing 25 scenes in 25 days with POV-Ray☆160Updated 6 years ago
- Boids workshop☆22Updated 5 years ago
- ☆45Updated 2 years ago
- Forth BBS 2, 1985 Bulletin Board software written in Forth (historic reconstruction)☆66Updated 3 years ago
- Kamby Language☆76Updated this week
- Populous for Windows CE/Dreamcast. Special thanks to Comby Laurent and LemonHaze☆122Updated 2 years ago
- Emscripten-Port of Wolfenstein 3D and Spear of Destiny☆54Updated last year
- A simple text-based adventure game☆104Updated 9 months ago
- Turbo Pascal Navigation 1991☆34Updated 3 years ago
- An evolutionary approach to optimizing L-systems☆20Updated 4 years ago
- A little stack machine for making textures☆71Updated 3 years ago
- nano ᴊᴀᴍᴍᴇʀ☆46Updated 2 years ago
- A Forth implementation for the R216K8B Powder Toy computer.☆27Updated 11 months ago
- A 3D context sensitive parametric Lindenmayer system renderer☆26Updated 5 years ago
- Game sound synthesizer using 1980 tech, for embedding or pre-generating sounds.☆29Updated 7 years ago
- Source code for a January 1978 version of Zork☆66Updated 2 years ago
- This is a numpy implementation of the Skip-gram algorithm described in Mikolov et al's Word2Vec paper. It is intended for didactic purpos…☆35Updated last year
- Pixel-oriented paint program, modelled on Deluxe Paint☆44Updated last month
- Empire for the PDP-10 in the FORTRAN-10 programming language☆48Updated 3 years ago
- FreeBSD port of Micropolis☆89Updated 7 years ago
- Block-style programming environment for multi agent system, based on MIT Scratch.☆126Updated 3 months ago