A collection of tools and libraries for the Source Engine on the Xbox 360
☆17Jul 9, 2013Updated 12 years ago
Alternatives and similar repositories for Source360
Users that are interested in Source360 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Tool to create and extract zips from a console port of the Source Engine.☆15Jun 29, 2023Updated 2 years ago
- Tools for Playstation 2 Half-Life port☆45Jan 27, 2022Updated 4 years ago
- assets, maps, etc for Portal: Every Last Crumb (ELC). Every Last Crumb was a mod that intended to redo all the original Portal 1 maps an…☆11Nov 19, 2023Updated 2 years ago
- A full SDK for the Portal 2 branch of Source Engine☆30Sep 30, 2024Updated last year
- ☆14Jul 16, 2025Updated 9 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Lightweight TLS 1.2 client library for Xbox 360 homebrew using BearSSL. Enables secure HTTPS communication with X.509 certificate validat…☆28Jul 27, 2025Updated 9 months ago
- An open source Xbox 360 dashboard and elf launcher based on Libxenon☆20Sep 21, 2011Updated 14 years ago
- Scripts and information on modding Fable 2 for the Xbox 360, mostly the game's Lua implementation.☆18Jul 16, 2025Updated 9 months ago
- A typescript library for reading Respawn VPK archives.☆12Aug 7, 2023Updated 2 years ago
- Tool for converting BSP files between engine versions without decompilation☆25Mar 28, 2026Updated last month
- Restoring the original Convection font to the Xbox 360 System UI.☆16Nov 16, 2023Updated 2 years ago
- The 2013 edition of the Source SDK☆19Jun 30, 2020Updated 5 years ago
- Plugins for PS3 version of Portal 2☆16Dec 7, 2023Updated 2 years ago
- Application for signing Original Xbox DLC/Update ContentMeta.xbx files for Original Xbox and Xbox 360☆27Feb 20, 2022Updated 4 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A Graphical editor for Aurora's .asset files☆16Jun 8, 2018Updated 7 years ago
- Top-down shooter mod for Quake, via the FTEQW sourceport and CSQC.☆18Jul 16, 2025Updated 9 months ago
- Full Rawfile dump for BO1 MP and ZM/SP☆15May 10, 2023Updated 2 years ago
- x360 and pc tf2 crossplay poc☆38Mar 7, 2025Updated last year
- A tool for converting WAV files from Xbox ADPCM to PCM and vice versa.☆37Jul 25, 2022Updated 3 years ago
- Source engine filesystem manager☆15Nov 6, 2025Updated 5 months ago
- Cheat Engine for Xbox 360. An development environment focused on modding the Xbox 360☆27Jul 5, 2015Updated 10 years ago
- XexUtils is a library to make Xbox 360 applications and/or libraries.☆35Apr 21, 2026Updated last week
- The ultimate Xbox 360 development PC companion.☆30Nov 16, 2021Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Half-Life Resized Maps unifies many of the separated levels of Half-Life: Source and brings many QoL improvements and bugfixes.☆22Jul 23, 2020Updated 5 years ago
- Portal 2 assets converted to use in Source SDK 2013☆27May 14, 2024Updated last year
- Assembly to C converter☆12Sep 4, 2021Updated 4 years ago
- A map editor designed for rapid iteration☆22May 6, 2024Updated last year
- Open source replacement for the Xbox360 XeCrypt suite.☆36Dec 14, 2024Updated last year
- ☆24Feb 18, 2025Updated last year
- Tool for fully extracting Xbox/Xbox360 SDKs & recoveries.☆28Mar 12, 2020Updated 6 years ago
- A decently fast KeyValue parser built for usability☆18May 5, 2025Updated 11 months ago
- source engine .mdl v49 -> v53 converter☆18Aug 13, 2025Updated 8 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- LUX - Source Shader Project☆51Mar 27, 2026Updated last month
- A port of my hlbsp project (rendering BSP v30 files from Halflife and it's mods (expecially CS 1.6)) to JS and WebGL (It's currently a pr…☆12Feb 3, 2020Updated 6 years ago
- Half-Life PlayStation 2 map converter☆41Sep 15, 2022Updated 3 years ago
- HLMV for Source SDK 2013☆15Dec 5, 2022Updated 3 years ago
- GPU-accelerated VRAD☆19Sep 17, 2018Updated 7 years ago
- MRVN-Radiant is a fork of netradiant-custom modified for Titanfall and Apex Legends mapping.☆72Updated this week
- 📦 Fully fledged library to work with Valve's Pak archives in .NET☆147Apr 13, 2026Updated 2 weeks ago