tmoer / alphazero_singleplayer
Single player Alpha Zero implementation
☆42Updated 3 years ago
Alternatives and similar repositories for alphazero_singleplayer:
Users that are interested in alphazero_singleplayer are comparing it to the libraries listed below
- Scalable implementation of DREAM - Deep RL for multi-agent imperfect information games☆115Updated 9 months ago
- Reinforcement Learning Assembly☆92Updated 3 years ago
- A clean implementation of MuZero and AlphaZero following the AlphaZero General framework. Train and Pit both algorithms against each othe…☆157Updated 4 years ago
- Scalable Implementation of Neural Fictitous Self-Play☆77Updated 6 years ago
- Code release for Learning with Opponent-Learning Awareness and variations.☆147Updated 2 years ago
- Modular framework for Reinforcement Learning in python☆172Updated 2 years ago
- Simplified Action Decoder for Deep Multi-Agent Reinforcement Learning☆100Updated 2 years ago
- A project that provides help for using DeepMind's mctx on gym-style environments.☆58Updated 5 months ago
- Experimentation with Regularized Nash Dynamics on a GPU accelerated game☆47Updated 2 years ago
- MultiTask Environments for Reinforcement Learning.☆75Updated 2 years ago
- Pytorch implementation of LOLA (https://arxiv.org/abs/1709.04326) using DiCE (https://arxiv.org/abs/1802.05098)☆94Updated 6 years ago
- Pytorch Implementation of Stochastic MuZero for gym environment. This algorithm is capable of supporting a wide range of action and obser…☆64Updated last year
- A number of agents (PPO, MuZero) with a Perceiver-based NN architecture that can be trained to achieve goals in nethack/minihack environm…☆41Updated 2 years ago
- Multi-Agent RL Environment for the Stratego Board Game (and variants)☆34Updated last year
- ReconChess python implementation☆42Updated 3 years ago
- Upside-Down Reinforcement Learning (⅂ꓤ) implementation in PyTorch. Based on the paper published by Jürgen Schmidhuber.☆77Updated 4 years ago
- Recurrent and multi-process PyTorch implementation of deep reinforcement Actor-Critic algorithms A2C and PPO☆198Updated 2 years ago
- Library for running a Monte Carlo tree search, either traditionally or with expert policies☆124Updated last year
- ☆299Updated 4 months ago
- JAX implementations of core Deep RL algorithms☆79Updated 2 years ago
- A framework for easy prototyping of distributed reinforcement learning algorithms☆95Updated 4 years ago
- Code for the paper "Phasic Policy Gradient"☆261Updated 2 years ago
- PyTorch AlphaZero implementation with multiplayer support [NeurIPS 2019 Deep Reinforcement Learning Workshop]☆34Updated 4 years ago
- A structured implementation of MuZero☆204Updated 2 years ago
- PyTorch implementation of FQF, IQN and QR-DQN.☆176Updated 9 months ago
- PyTorch code to train and evaluate Procgen tasks☆25Updated 4 years ago
- Basic versions of agents from Spinning Up in Deep RL written in PyTorch☆201Updated 3 years ago
- A simple implementation of MuZero algorithm for connect4 game☆97Updated 4 years ago
- ☆51Updated 2 years ago
- Keeping track of RL experiments☆162Updated 2 years ago