tlecoz / xShader
A Typescript/javascript library to create modular and object-oriented shaders (for Three.js)
☆11Updated last year
Alternatives and similar repositories for xShader:
Users that are interested in xShader are comparing it to the libraries listed below
- A threejs material that helps to make use of ShaderToy shader code on meshes☆40Updated 2 years ago
- An implementation of the SSR algorithm in webgl2☆27Updated 5 years ago
- PIXI.TextStyle Generator☆33Updated last month
- Examples of WebGL Physics Library☆53Updated last week
- Signed distance field text implementation for PixiJS☆97Updated 5 years ago
- pseudo-random 2D noise for glslify☆63Updated 10 years ago
- Fluffy Predator with THREE.js & instanced geometry☆29Updated 7 years ago
- threejs skybox object☆17Updated 8 years ago
- an easy way to set vertex data on a BufferGeometry☆27Updated 4 years ago
- Collection of experiments for the pex library☆44Updated 8 years ago
- glsl-gaussian is a shader generator for WebGL, to generate a gaussian blur of an input texture☆21Updated 8 years ago
- Simple page for testing WebGL texture support☆70Updated 8 years ago
- 一个可运行于微信小程序的createJs引擎,通过模拟window环境,有些功能小程序无法模拟,就直接修改了引擎代码,最终使得createJs引擎正常运行在小程序上☆12Updated 2 years ago
- Game Development in Javascript☆82Updated 6 years ago
- Draws an antialiased grid along the X/Y/Z direction of a mesh.☆71Updated 6 years ago
- Original shader and utilities for three.js☆45Updated 10 months ago
- Reuse typed arrays☆75Updated 3 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆53Updated last year
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆34Updated 2 years ago
- GLSL preparation build step based on glsl-unit and glsl-optimizier including minifier library☆20Updated 3 years ago
- WebGL-based Unified Particle System☆77Updated 8 years ago
- Virtual Texturing for three.js☆35Updated 10 years ago
- ☆38Updated 3 years ago
- WebGL Shader that implements a mass-spring-damper physical simulation☆41Updated last year
- WebGL stats☆28Updated 2 years ago
- A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.☆37Updated 3 years ago
- A lightweight 3D physics engine written in Typescript.☆16Updated 4 years ago
- Extra materials for three.js☆31Updated 8 years ago
- Convert THREE.Mesh to Ammo.btCollisionShape☆31Updated 9 months ago
- ☆28Updated 8 years ago