tlecoz / xShader
A Typescript/javascript library to create modular and object-oriented shaders (for Three.js)
☆11Updated last year
Alternatives and similar repositories for xShader:
Users that are interested in xShader are comparing it to the libraries listed below
- Examples of WebGL Physics Library☆53Updated 3 weeks ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- Original shader and utilities for three.js☆45Updated 3 weeks ago
- threejs skybox object☆17Updated 8 years ago
- A threejs material that helps to make use of ShaderToy shader code on meshes☆40Updated 2 years ago
- Tool (node based) for design and visualzation of PBR-Material (BABYLON.JS)☆50Updated 7 years ago
- An implementation of the SSR algorithm in webgl2☆27Updated 5 years ago
- webGL2 path tracing experiment.☆36Updated 7 years ago
- X-Ray a JavaScript Global Illumination Renderer for threejs☆27Updated 2 years ago
- WebGL stats☆28Updated 2 years ago
- a gl implementation of vector font rendering☆31Updated 10 years ago
- Flexible version of built-in materials for three.js.☆34Updated 6 years ago
- Webpack ES6 config and dev/prod environment for experimenting with ThreeJS☆20Updated 2 years ago
- An easy to use GPU Accelerated particle system for Three.JS☆33Updated 5 years ago
- Extra materials for three.js☆31Updated 9 years ago
- A JS library to improve UX with loadscreens when assets are being loaded.☆15Updated 6 years ago
- Advanced rendering pipeline for ClayGL☆47Updated 3 years ago
- pseudo-random 2D noise for glslify☆64Updated 10 years ago
- Get vertex and face data from THREE.Geometry☆41Updated 3 years ago
- ☆38Updated 3 years ago
- Signed distance field text implementation for PixiJS☆97Updated 5 years ago
- A simple THREE.js template code that make use of three-shadertoy-material on render on a mesh☆24Updated 6 years ago
- physically based rendering materials for nanogl☆33Updated last year
- Simple page for testing WebGL texture support☆70Updated 8 years ago
- Check for and avoid redundant state setting☆36Updated last year
- WebGL 2 test☆47Updated 8 years ago
- Virtual Texturing for three.js☆35Updated 10 years ago
- Detect and report browser and hardware features.☆72Updated 2 years ago
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- Youtube Tutorial Series teaching WebGPU using WebGL as an example☆27Updated 5 years ago