Andy C++ programming language
☆10Apr 7, 2026Updated 3 weeks ago
Alternatives and similar repositories for andy-cpp
Users that are interested in andy-cpp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- slt is kind of like sl, but instead of a steam locomotive it’s an NS Sprinter Light Train (SLT).☆13Jul 12, 2022Updated 3 years ago
- C based backend for rustc☆30Feb 26, 2025Updated last year
- Quetoo ("Q2") game data. Creative Commons Attribution license.☆18Updated this week
- Dev console for Godot 4 projects. Mostly useful for developing multiplayer games, where each instance can print their own logs☆12Apr 22, 2024Updated 2 years ago
- A mirror of the PSP port for Quake 3 Arena (just in case)☆12Dec 24, 2024Updated last year
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A fully programmable, multi-platform, syntax-slick modern language. Let’s finish this strong. 💪☆22Jun 15, 2025Updated 10 months ago
- Hi-Octane port in C☆10Sep 21, 2023Updated 2 years ago
- A fully functional Convolutional VAE implemented in pure C from scratch.☆23Jan 19, 2026Updated 3 months ago
- Symbolic math toolbox in Lua☆13Jun 29, 2025Updated 10 months ago
- This plugin uses browser-sync from Vim.☆12Jan 3, 2021Updated 5 years ago
- ..a 64-bit fork of QuickBMS☆15Apr 18, 2026Updated 2 weeks ago
- Metadata Cleaner – A CLI tool to remove metadata from images, PDFs, DOCX, audio, and video files. Privacy-focused, fast, and open-sourc…☆35Dec 19, 2025Updated 4 months ago
- A command-line tool for managing PAK and WAD files from QuakeI/II & Hexen II☆10Aug 27, 2024Updated last year
- OCaml CBOR generic decoder/encoder, RFC 7049, http://cbor.io/☆25Feb 7, 2022Updated 4 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- My 'Experimental' fork of NVIDIA’s implementation of RTX ray-tracing in Quake II☆16Updated this week
- ☆17Feb 8, 2021Updated 5 years ago
- Fork of fhDoom with x64 support and other improvements.☆17Mar 28, 2026Updated last month
- Diagnostics floating window for Neovim Lsp written in lua☆14Oct 29, 2021Updated 4 years ago
- Edit a part of a file individually☆14Jan 16, 2026Updated 3 months ago
- ☆21Apr 25, 2026Updated last week
- ☆25Updated this week
- OpenGL loader interface, bindings and optional type-safe wrapper for Zig.☆19Updated this week
- Noesis implementation that works on Linux and MacOS☆19Jan 20, 2022Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Write DynamoDB expressions without the friction☆14Mar 8, 2026Updated last month
- CTMD: Compile-Time Multi-Dimensional matrix library☆21Jan 2, 2026Updated 4 months ago
- Rust implementation of the 7 GUI tasks by Eugen Kiss using Druid☆13Dec 27, 2020Updated 5 years ago
- Shared Daz Bridge Utilities☆21Jan 1, 2026Updated 4 months ago
- The completion framework for love and life in Neovim☆18Aug 14, 2025Updated 8 months ago
- A Neovim plugin to run a script using the built-in terminal☆13Jun 17, 2024Updated last year
- A quickstart repo for Mage using Docker compose.☆19Feb 1, 2024Updated 2 years ago
- Probably the most insane multi-cursor plugin for Neovim☆14Jan 28, 2018Updated 8 years ago
- ☆17Mar 29, 2026Updated last month
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆26Oct 23, 2018Updated 7 years ago
- KexLIB is a set of utilities, wrappers, render classes and more for the Kex engine☆19Jul 28, 2014Updated 11 years ago
- ☆13Mar 30, 2024Updated 2 years ago
- Tactician integration with the Bernard queueing library☆20Oct 6, 2017Updated 8 years ago
- define same behaviour across different file types.☆14Jul 10, 2021Updated 4 years ago
- A modification of the ProQuake/Kurok Sony PSP engine focusing on hardware rendering optimization & mod support functionality☆17Dec 19, 2024Updated last year
- DJB2a non-cryptographic hash function☆39Sep 14, 2025Updated 7 months ago