tigrouind / AITD-tools
Several tools for Alone In The Dark (1992)
☆13Updated last month
Alternatives and similar repositories for AITD-tools:
Users that are interested in AITD-tools are comparing it to the libraries listed below
- A room / level viewer for Alone in The Dark series☆24Updated last month
- Ressource editor for Alone In The Dark☆17Updated last year
- Free in the Dark☆50Updated 2 years ago
- Free in the Dark, a Alone in the Dark engine reimplementation.☆98Updated 2 weeks ago
- A backport of 3DO Doom to PC☆68Updated 4 years ago
- Doom RPG Reverse Engineering By [GEC]☆94Updated last year
- A decompilation of Duke Nukem Zero Hour☆74Updated 4 months ago
- Doom builder modified to create maps for PsxDoom☆12Updated 2 months ago
- Hexen II: Hammer of Thyrion -- A cross-platform port of Hexen II game.☆83Updated 2 months ago
- As a replacement for the DOS-based Dehacked, WhackEd4 allows you to load and edit Doom Dehacked files.☆45Updated 4 months ago
- A new development environment for the 3DO Opera game console☆35Updated 2 months ago
- SDL2 port of Rise of the Triad☆41Updated 2 months ago
- XMAPEDIT is an Open Source extended version of original Blood map editor☆29Updated last week
- Duke Nukem 3D: 20th Anniversary World Tour - Stopgap Compatibility Layer for EDuke32☆28Updated 4 years ago
- Yamagi Quake II with Q2 Remaster support☆71Updated this week
- ☆13Updated 4 years ago
- A Rise Of The Triad Source Port with additional gameplay options and more...☆103Updated 2 years ago
- Need for Speed: High Stakes Disassembly translated to C source code.☆46Updated 3 years ago
- Wolfenstein RPG Reverse Engineering By [GEC]☆25Updated 2 months ago
- Rum and Raisin Doom is a branch of Chocolate Doom focusing solely on modernising the renderer.☆53Updated 6 months ago
- Doom RPG Reverse Engineering Project☆17Updated last year
- A new port for SiN☆67Updated last month
- Gameplay Fork of NBlood☆75Updated this week
- Some patches for going between IWAD versions☆77Updated last month
- OpenGL wrapper for the ATI 3D C Interface and DirectDraw 2☆73Updated 3 years ago
- limit frame rate of DX1-7 3D games using QueryPerformanceCounter() API based on @jarikomppa's dxwrapper☆10Updated 4 years ago
- Psx Final Doom Reverse Engineering By [GEC]☆33Updated 4 years ago
- Doom II RPG Reverse Engineering By [GEC]☆59Updated last year
- CRL is a continuation of Chocorenderlimits source port created by RestlessRodent.☆13Updated 2 weeks ago
- Modernized fork of BRender☆54Updated this week