A implementation for a arena allocator in C
☆16Jan 24, 2026Updated 7 months ago
Alternatives and similar repositories for arena
Users that are interested in arena are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Basic implementation of a Hierarchical Task Network (HTN) as a Unity minigame. The player races against the AI to collect items while avo…☆12Dec 17, 2018Updated 7 years ago
- Companion code for User Interface Programming for Games☆12Jun 30, 2015Updated 11 years ago
- ☆14Jun 12, 2021Updated 5 years ago
- Powerslave EX is a unofficial recreation of Lobotomy Software’s obscured FPS game, Powerslave (also known as Exhumed in the UK)☆16Sep 14, 2025Updated last year
- Collection of single header libraries I've written. C++ dynamic array and hashmap, runtime and compile time hashing functions, and a .ply…☆11May 7, 2021Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Sublime Text 2/3 style auto completion for ST4☆22Apr 22, 2026Updated 4 months ago
- Blendish is a small collection of drawing functions for NanoVG in a single C header file, designed to replicate the look of the Blender 2…☆12Jan 28, 2017Updated 9 years ago
- A Banjo Kazooie level editor created by Skill, Adam, and Cooliscool.☆18Jun 29, 2026Updated 2 months ago
- An easy-to-use implementation of Goal-Oriented Action Planning.☆16Nov 12, 2025Updated 10 months ago
- This repository contains files for Let's make a Game Engine tutorial series.☆13Apr 1, 2021Updated 5 years ago
- OpenAL JNA Wrappers for Java☆12Nov 23, 2015Updated 10 years ago
- ANARI Specification Registry☆13Aug 25, 2026Updated 3 weeks ago
- A game engine/framework/library project☆13Jan 11, 2022Updated 4 years ago
- Circle Packing algorithm☆13Feb 2, 2019Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Game engine with a custom made software renderer (OpenGL-like rendering pipeline)☆24Dec 20, 2023Updated 2 years ago
- Sample Godot 4.4 multiplayer game built for the GodotCon Boston 2025 multiplayer basics workshop.☆16Apr 26, 2025Updated last year
- ☆15Feb 2, 2021Updated 5 years ago
- "No Modern Videogame Has This Technology" I recreated the world famous Tom Clancy water "physics"☆25Aug 19, 2021Updated 5 years ago
- ☆20May 4, 2024Updated 2 years ago
- Proof-of-concept of playing ScummVM with Speech Recognition☆10Nov 30, 2021Updated 4 years ago
- ☆16May 23, 2026Updated 3 months ago
- Escoria framework official documentation☆13Aug 24, 2026Updated 3 weeks ago
- Lets you write JavaScript to calculate and preview SNES Mode 7 parameters☆13Apr 1, 2026Updated 5 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Games Education Framework☆10Aug 22, 2019Updated 7 years ago
- Helps connect Rainbow Six Vegas 2 across the internet☆22Jan 29, 2023Updated 3 years ago
- delete this!☆12Sep 22, 2020Updated 5 years ago
- 3D TUI game about space☆12Jan 27, 2026Updated 7 months ago
- Tutorial code for how to access your render target data from the shaders☆14Dec 26, 2024Updated last year
- Scene manager for Defold game engine. Suitable for visual novels and adventure games.☆11Apr 5, 2023Updated 3 years ago
- Based on the examples from https://github.com/TheSpydog/SDL_gpu_examples/. Might have some slight changes.☆18Apr 21, 2025Updated last year
- Code files for Game Development Patterns and Best Practices, by Packt☆26Jan 18, 2023Updated 3 years ago
- Firmware for the MEGA65 DM65PIC☆10Jul 11, 2021Updated 5 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Source SDK 2006 for HL2: Episode 1☆34Dec 3, 2020Updated 5 years ago
- Cyclone V FPGA board for UnAmiga project with new addon 6 Buttons Megadrive Joystick☆14Jun 24, 2020Updated 6 years ago
- A very simple kernel for the Arduino Uno☆14Nov 22, 2022Updated 3 years ago
- ☆10May 29, 2026Updated 3 months ago
- This library help fast push vector vector 3, vector 4, to buffer stream