theseatoad / bevy-simple-2d-outlineView external linksLinks
2D outline materials for the bevy game engine.
☆28Mar 2, 2024Updated last year
Alternatives and similar repositories for bevy-simple-2d-outline
Users that are interested in bevy-simple-2d-outline are comparing it to the libraries listed below
Sorting:
- A 2d lighting crate for bevy.☆42May 2, 2024Updated last year
- Dev console for Godot 4 projects. Mostly useful for developing multiplayer games, where each instance can print their own logs☆12Apr 22, 2024Updated last year
- ☆11Feb 15, 2022Updated 4 years ago
- Hierarchical opacity for bevy.☆13Jan 14, 2026Updated last month
- ☆55Jun 10, 2024Updated last year
- Cross-platform way to query device language setting☆19Oct 3, 2025Updated 4 months ago
- 2D top down rpg in rust with bevy☆20Oct 18, 2025Updated 3 months ago
- 🏁 Checkers on bevy with AI and p2p network play☆22Nov 19, 2023Updated 2 years ago
- ☆19Nov 11, 2023Updated 2 years ago
- Procedural asteroid generator using compute shaders in bevy☆20Sep 21, 2024Updated last year
- Particle Systems in bevy☆24May 15, 2022Updated 3 years ago
- Bevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps. Navmesh generation is available without Bevy dependen…☆49Oct 15, 2025Updated 4 months ago
- Lightning fast tilemaps for bevy.☆87Oct 27, 2024Updated last year
- A simple camera for properly displaying tile-based low resolution pixel perfect 2D games in bevy.☆22May 6, 2024Updated last year
- Integration layer between Bevy, puffin and tracing libraries☆22Jul 16, 2023Updated 2 years ago
- A bevy plugin for panning orthographic cameras☆219Jan 22, 2026Updated 3 weeks ago
- Load MagicaVoxel Vox file for bevy engine.☆47Nov 2, 2025Updated 3 months ago
- Simple stupid noise primitives for WGSL and Rust (glam/bevy types)☆108Feb 4, 2026Updated last week
- a library for generating 2D colliders for bevy apps from images☆101Jun 19, 2025Updated 7 months ago
- Woodpecker UI is a Bevy ECS driven user interface crate.☆68Jun 7, 2025Updated 8 months ago
- Billboard text and texture support for bevy☆104Jul 10, 2024Updated last year
- Rust bindings for entity-gym.☆25Jan 22, 2023Updated 3 years ago
- A Bevy plugin to selectively blur regions of the screen☆65Oct 27, 2024Updated last year
- Experiment with computing 2D shading, lighting and shadows with Bevy Engine☆568Sep 10, 2025Updated 5 months ago
- Animated GIF / WebP player for Bevy☆38Jan 29, 2026Updated 2 weeks ago
- Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.☆288Jan 6, 2026Updated last month
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆91Updated this week
- An all-in-one 3D modelling library, written in Rust☆68Feb 19, 2025Updated 11 months ago
- A navigation system for video games written in Rust.☆85Feb 9, 2026Updated last week
- Environment scattering tools and shaders/materials that prioritize visual fidelity/artistic freedom, a declarative API and modularity.☆62Feb 7, 2026Updated last week
- ☆33Oct 30, 2023Updated 2 years ago
- Vertex pulling for bevy☆33Apr 19, 2023Updated 2 years ago
- Fuzzy Logic Library for Microsoft .Net☆10Jan 10, 2016Updated 10 years ago
- This is a prototype of a networking crate for bevy. This create provides a low-level networking plugin built on top of laminar☆30Dec 28, 2020Updated 5 years ago
- Minimalistic state machine for Bevy Game Engine.☆40Jan 22, 2026Updated 3 weeks ago
- A Shadertoy clone for the Bevy game engine. The glsl language is replaced by wgsl.☆230Dec 1, 2024Updated last year
- Open app & game engine on the top of the `bevy` with all the good.☆43Aug 12, 2024Updated last year
- Just a quick terrain generation experiment.☆45Apr 22, 2023Updated 2 years ago
- [WIP] zarg is a minimalist and efficient command-line parsing library written in Zig☆10Feb 7, 2026Updated last week