Collection of python tools, generally for using within Autodesk Maya.
☆25Jun 1, 2025Updated 9 months ago
Alternatives and similar repositories for fxpt
Users that are interested in fxpt are comparing it to the libraries listed below
Sorting:
- Maya plugin helpers☆16Oct 22, 2015Updated 10 years ago
- Lightweight open-source production tools for Maya☆27Sep 29, 2023Updated 2 years ago
- Tool activation commands like Softimage style (sticky/supra mode) for Autodesk Maya☆15May 30, 2022Updated 3 years ago
- Environment Variable "Maya.env" editor for Autodesk Maya☆26Jan 10, 2017Updated 9 years ago
- DEPRECATED: there are better alternatives: https://github.com/nerdvegas/rez☆16Aug 25, 2016Updated 9 years ago
- Template code and explanation to quickly start building a python plugin for RV player☆19Sep 2, 2020Updated 5 years ago
- Comparison tools for Maya meshes, to help visualize the differences between similar meshes.☆63Jun 13, 2018Updated 7 years ago
- Uses Maya's network node to create a metanode for tracking data in Maya.☆23Nov 2, 2015Updated 10 years ago
- Rez extension for Shotgun Toolkit☆24Oct 27, 2020Updated 5 years ago
- My (newer) Emacs configuration☆14Sep 14, 2025Updated 5 months ago
- Simple and fast path and string template resolver.☆10May 6, 2025Updated 9 months ago
- Docs, links and notes for the CG Pipeline course at ArtFX school.☆46Feb 8, 2026Updated 3 weeks ago
- personal customizations of Foundry Nuke by Steve Molin☆12Feb 27, 2015Updated 11 years ago
- extendable launcher for common pipeline cg applicatinos (supports only Houdini for now)☆10Dec 10, 2022Updated 3 years ago
- Framebuffer implementation for Autodesk's Arnold -- input scene in Autodesk's Maya and visualization in Tweak's RV.☆14Jun 3, 2023Updated 2 years ago
- ☆46Apr 23, 2023Updated 2 years ago
- Advanced vertex colouring plugin for Autodesk Maya.☆44Jun 18, 2019Updated 6 years ago
- Scripts to build rez pakages for various open source vfx and animation packages☆80May 8, 2025Updated 9 months ago
- Mainly Python pipeline tools for Maya☆23Dec 9, 2020Updated 5 years ago
- A caching proxy of the Shotgun API☆22Jun 26, 2020Updated 5 years ago
- ☆18Sep 30, 2013Updated 12 years ago
- Tool for assignment of published lookdev shaders for Maya☆11Sep 13, 2019Updated 6 years ago
- Package-based application launcher for VFX and games production☆200Jan 5, 2025Updated last year
- A boilerplate for creating PySide/PyQt or PySide2/PyQt5 applications running inside of Maya, Nuke and standalone - using Python 2 or 3.☆169Jan 13, 2022Updated 4 years ago
- Logging module that handle logging to Maya, Nuke and stdout/shell in an easy way☆35Nov 27, 2019Updated 6 years ago
- Generate commands to run files through Arnold denoiser (noice)☆14Apr 6, 2018Updated 7 years ago
- Blur Studio's Post-Sculpting interface and deformer☆14Sep 16, 2025Updated 5 months ago
- A community-driven alternative to pyblish-qml☆56Mar 28, 2025Updated 11 months ago
- OpenWalter is a suite of USD plugins for Arnold, Houdini, Katana, Maya and USD☆215Apr 13, 2019Updated 6 years ago
- Reference Implementation of Practical Denoising for VFX Production Using Temporal Blur☆33Aug 11, 2018Updated 7 years ago
- An example and exploration of how and whether to use Rez for project configuration management☆51Jul 18, 2019Updated 6 years ago
- Python module for cleaner maya GUI layout syntax☆124Apr 27, 2021Updated 4 years ago
- 3D animation production software☆12Jun 10, 2016Updated 9 years ago
- plugin for maya to store deformations on a mesh☆18Mar 28, 2018Updated 7 years ago
- Collection of general tools and utilities for working in and with Maya☆65Mar 14, 2019Updated 6 years ago
- maya scripts☆17Sep 1, 2024Updated last year
- Utilize pytest with maya's inbuilt python interpreter to run tests☆13Sep 13, 2018Updated 7 years ago
- OpenEXR files able to isolate any object of a CG image with a perfect antialiazing☆129Jul 18, 2025Updated 7 months ago
- Maya tool for finding the symmetry of a polygon mesh based on the topology.☆64Mar 18, 2017Updated 8 years ago