thebitcave / ai-brain-extensions-for-mmtoolsLinks
This is a set of extensions for MoreMountains engines like Corgi and TopDown.
☆9Updated 3 years ago
Alternatives and similar repositories for ai-brain-extensions-for-mmtools
Users that are interested in ai-brain-extensions-for-mmtools are comparing it to the libraries listed below
Sorting:
- Unity 2D Raycast hit detection☆26Updated 4 years ago
- An example Unity asset processor that automatically imports colliders.☆19Updated 3 years ago
- Control Unity Post-Process Effects with Timeline☆25Updated 6 years ago
- Attributes and Property Drawers/Decorators for Unity☆23Updated last year
- collection of textures that you always need at some point when working with Unity projects☆17Updated last week
- Stupid.UwU is a super easy to use library for Unity that enables you to make your scripts look as beautiful as ever WITHOUT having to wri …☆15Updated 4 years ago
- 2.5D Dynamic Reflective Water system for Unity's Universal Rendering Pipeline (URP).☆26Updated last year
- #NVJOB Name Generator. Free Unity Asset.☆28Updated 2 years ago
- Editor extension for Unity with various tools to help working with skinned meshes.☆23Updated 4 years ago
- Lets you view and edit node graphs inside Unity☆13Updated 5 years ago
- ☆21Updated 5 years ago
- Generic graphic settings UI components☆23Updated 3 months ago
- Core utilities for Unity3D☆16Updated 2 months ago
- This project is a set of extensions for the Unity3D TopDown Engine by MoreMountains.☆36Updated 3 years ago
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 4 years ago
- A Unity3D package to alleviate the pain of creating grid-based maps by hand☆33Updated last year
- A tool to download Notion databases into a Unity scriptable object for use in Unity projects. Handy for game data such as items, localiza…☆24Updated last week
- A simple component that bakes ragdolls once all rigidbodies fall asleep☆19Updated 4 years ago
- ☆11Updated 3 years ago
- Attributes and Property Decorators for Unity that have access to the SerializedProperty used to draw the field.☆19Updated 2 years ago
- A new customizable and dynamic Input alternative for Unity, based on the New Input System☆27Updated 2 months ago
- A networking framework for Unity.☆32Updated last year
- A very simple behavior tree implementation including a creator and runtime codes☆29Updated 2 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- This HDR Calibration Sample project shows how an HDR calibration menu with Neutral Tonemapping can be implemented.☆26Updated 8 months ago
- Audio visualization in Unity with a procedural scene with Synthwave vibes.☆20Updated 3 years ago
- A physically-based Toon Shader for Unity☆22Updated 5 years ago
- A next-generation character animation system built on top of Unity's Kinematica.☆22Updated 3 years ago
- A collection of feature rich gameplay systems for Unity.☆33Updated 2 years ago
- DEPRECATED - USE SEPARATE REPOSITORIES FOR EACH ASSET NOW☆14Updated 2 years ago