taylaninan / OpenGLDotNetLinks
C# Language Bindings for OpenGL v4.5
☆19Updated 6 years ago
Alternatives and similar repositories for OpenGLDotNet
Users that are interested in OpenGLDotNet are comparing it to the libraries listed below
Sorting:
- OpenAL# - C# Wrapper for OpenAL Soft☆50Updated 3 years ago
- Automatic generated bindings of GLFW3 for .NET☆32Updated 7 years ago
- C#/Mono binding for Tilengine 2D retro graphics engine☆21Updated 2 weeks ago
- An implementation of the Squid GUI library for MonoGame☆17Updated 5 years ago
- A 2D path and shape drawing library for MonoGame and XNA.☆94Updated 5 years ago
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆44Updated 9 months ago
- An easy to use Entity Component System library for C#.☆32Updated 8 years ago
- SharpQuake is a GLQuake reimplementation in C# using the OpenTK library☆53Updated 2 years ago
- .NET bindings for GLFW.☆50Updated 3 years ago
- The source from my XNA Shader programmin tutorial series for XNA 3.1☆36Updated 8 years ago
- A simple commandline frontend for D3DCompile to build FX 2.0 HLSL effect files, designed for FNA-based games☆12Updated 3 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- XNA4 Xbox Live reimplementation for Steamworks☆14Updated 2 years ago
- Building an open source 3D real time strategy game!☆18Updated 2 years ago
- Generic Level Editor 2D☆83Updated 3 years ago
- Library for using PS4 Controllers in Monogame☆13Updated 6 years ago
- 3d model viewer for Monogame☆37Updated 5 years ago
- Easy-to-use 2D primitives☆54Updated 4 years ago
- The MonoGame binary dependencies submodule.☆39Updated 6 months ago
- Alternative to MonoGame Content Pipeline that loads raw assets.☆29Updated 6 months ago
- XNA re-imagined.☆94Updated 5 months ago
- Base Monogame objects for managing relative transforms.☆25Updated 5 years ago
- MonoGame Content Importers, Shaders, etc☆55Updated 2 years ago
- Shader Editor for MonoGame's Effects☆80Updated 5 years ago
- Collection of samples for the MonoGame framework☆19Updated 7 years ago
- A framework to easily build 2D games using FNA.☆15Updated 2 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated 9 months ago
- Game engine inspired by id Tech and Source written in C#☆62Updated last year
- Everything you need to load and draw sprites from spritesheets in MonoGame!☆17Updated 2 years ago
- C# Realtime GUI System☆141Updated 11 months ago