taphos / oculus-natural-movement
Natural movement algorithm for Oculus VR
☆12Updated 7 years ago
Alternatives and similar repositories for oculus-natural-movement:
Users that are interested in oculus-natural-movement are comparing it to the libraries listed below
- Bring your AnimVR creations into Unity☆34Updated 6 years ago
- A small test project showing how to sync VR CameraRig objects using Photon's PUN and VRTK.☆31Updated 7 years ago
- Useful tool to help you record in game footage while in your headset☆52Updated 6 years ago
- (a fork hosting a precompiled version for Windows) Seurat is a scene simplification technology designed to process very complex 3D scenes…☆57Updated 6 years ago
- Simple Unity implementation of "Tunnelling" for VR - dynamic reduction of FOV to combat sim-sickness☆29Updated 6 years ago
- VR IK using native Unity Mecanim IK☆55Updated 7 years ago
- HTC Vive - Open VR Controller TouchPad Swipe Detector for Unity c#☆31Updated 9 years ago
- VRTK Custom Playmaker Action Set. For Playmaker 1.8+ and above VRTK 3+☆27Updated 3 years ago
- A simple oil painting minigame for SteamVR / Unity. Made for Euclidean's opening scene.☆27Updated 9 years ago
- Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input☆62Updated 11 months ago
- ☆37Updated 7 years ago
- ☆37Updated 6 years ago
- A short VR "Inception-like" VR experience☆20Updated 5 years ago
- A lightweight multiplatform interface for making VR games in Unity.☆53Updated 5 years ago
- Kinda like ProBuilder, but in virtual reality.☆84Updated 7 years ago
- Moon Motion Toolkit - Free and open source toolkit for VR locomotion☆47Updated last year
- A SteamVR/Unity version of the classic Asteroids game.☆14Updated 8 years ago
- Lily Render 360 is a tool for rendering a Unity scene into stitch-free equirectangular images☆59Updated 5 years ago
- Mesh Maker VR☆55Updated 7 years ago
- Simulating Weight in VR☆37Updated 7 years ago
- ☆27Updated 4 years ago
- CreateThis VR UI☆57Updated 7 years ago
- VJing set for FEMM live performance at REPUBLIC☆31Updated 5 years ago
- Asymmetric Frustum☆21Updated 9 years ago
- A Unity plugin for easily binding fundamental properties of a class to the Normal's Normcore networking module.☆32Updated 4 years ago
- Playing around with marionettes in VR. Built with UE4☆27Updated 7 years ago
- Experimental Water Shader for VR☆13Updated 6 years ago
- Multiplayer application made in Unity and using Photon and VRTK. Add up to 20 people to the name. Compatible with Vive and Oculus. Throw …☆21Updated 7 years ago
- Few demos of how to use Unity's XR Input System☆20Updated 4 years ago
- Mesh deformation using compute shaders on the Oculus Quest/ Andriod in Unity3D☆61Updated 4 years ago