svoisen / wasm-imageviewer
A simple, zoomable image viewer using OpenGL, C++ and WebAssembly via Emscripten
☆35Updated 7 years ago
Alternatives and similar repositories for wasm-imageviewer
Users that are interested in wasm-imageviewer are comparing it to the libraries listed below
Sorting:
- A WebAssembly shell project, set up with task runners, testing and CI+test coverage for both JS and C++☆40Updated 3 years ago
- Demo project for using WebGL shaders in WebAssembly☆120Updated 2 years ago
- A non-recursive JavaScript implementation of an N-dimensional Bounding-Volume Hierarchy. Don't forget to check out the Wiki for API!☆52Updated 14 years ago
- A couple of helper functions to make WebAssembly array parameters easy to use☆41Updated 7 years ago
- Minimalistic Immediate Mode GUI toolkit for WebGL☆84Updated 8 years ago
- A simple demonstration of WebAssembly threads☆41Updated last year
- 2D/webgl grid for plots☆44Updated 2 years ago
- A spline for interactive 2D curve design☆114Updated 5 months ago
- adaptive and scalable 2D bezier curves☆147Updated 10 years ago
- Taubin's mesh smoothing algorithm implemented in JavaScript☆37Updated 8 years ago
- A GPU-parallel Marching Cubes implementation using WebGPU☆59Updated 11 months ago
- Realtime Euclidean distance field generation and rendering☆64Updated 3 years ago
- yet another C++ port of three.js, based on r86+☆87Updated 5 years ago
- Non-Uniform Rational B-Splines (NURBS) of any dimensionality☆158Updated 2 years ago
- A small library for out-of-heap memory in emscripten☆130Updated 9 years ago
- A JavaScript library for interactive subdivision curves.☆33Updated 8 years ago
- glsl-gaussian is a shader generator for WebGL, to generate a gaussian blur of an input texture☆21Updated 8 years ago
- WebGL Debug Utils☆33Updated 6 years ago
- My personal WebGPU based 3D renderer☆39Updated 4 years ago
- Computing oriented minimum bounding boxes using Rotating Calipers☆38Updated 7 years ago
- WebGL texture wrapper☆58Updated 8 years ago
- A series of webgl experiments to explore fourier transform calculation complexity.☆49Updated 9 years ago
- triangulates a 2D polyline into a stroke☆175Updated 5 years ago
- pseudo-random 2D noise for glslify☆64Updated 10 years ago
- An example of marching cubes in WebGL, using Rust + WebASM to compute the isosurface☆90Updated 2 years ago
- Fixes holes in 3D meshes☆22Updated 7 years ago
- Ports (almost) all Canvas2D functions to the GPU so it can be mixed with a WebGL canvas.☆334Updated 3 years ago
- High Dynamic Range image support for the web. (HTML, canvas & webGL) Used for HDR support in the official Khronos glTF examples.☆60Updated 2 years ago
- 🌐🌱 A starter repo for building WebGL applications.☆48Updated 2 years ago
- WebGL font rendering☆291Updated last year