sverrirs / XboxBigButton
A C# library, a custom WinUSB driver and example project showing how to interface with the Xbox 360 Big Button Controllers (the Scene It game controllers) http://sverrirs.github.io/XboxBigButton/
☆35Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for XboxBigButton
- A small DirectInput to Xinput wrapper☆16Updated 8 years ago
- XInput wrapper in a single and monolithic C# class that can be embedded as source code in any project.☆31Updated 2 years ago
- MonoGame adapters for Managed-OSVR.☆9Updated 9 years ago
- Touch interface for Visual Studio☆20Updated 8 years ago
- FreePIE plugin for https://github.com/Stents-/XOutput☆17Updated 8 years ago
- Cross-platform Oculus Rift bindings for .Net and Mono☆26Updated 10 years ago
- A C# Library for reading REXPaint files☆17Updated 9 years ago
- FEZ VR proof-of-concept + partial, semi-generalized "FezUnity" implementation☆7Updated 8 years ago
- Quick and dirty .NET rewrite of the SCUMM and Virtual Theatre engines of the project scummvm.☆26Updated 5 years ago
- Universal Control Remapper 2.0 (Back End)☆25Updated 3 weeks ago
- Einige meiner Projekte basieren auf MonoGame und bei allen stellte sich die Frage nach einem soliden UI-Framework. Nach einer kleinen Suc…☆11Updated last year
- Piranha chews .Net libraries to make them portable.☆17Updated 8 years ago
- 2D GameEngine for Indie games with alot of features☆47Updated 8 years ago
- Doom port to C#☆21Updated 10 years ago
- Quick and dirty port of jcpp to .NET, with features to support Clang preprocessing☆17Updated 9 years ago
- External sdk integrated in WaveEngine