snowkit / linc_enetLinks
http://snowkit.github.io/linc/ Haxe/hxcpp @:native bindings for Enet networking
☆14Updated 7 years ago
Alternatives and similar repositories for linc_enet
Users that are interested in linc_enet are comparing it to the libraries listed below
Sorting:
- Modular Macro-powered Particle System for haxe☆17Updated 6 months ago
- A collection of Haxe native libraries for hxcpp. SDL, OpenGL, OpenAL and more.☆23Updated 8 years ago
- KHAGE stands for KHA Graphical Extension. It is a set of class/macro to make use of graphics in a sane and safe way☆15Updated 8 years ago
- Allow to use atlas packed with triangles with such tools as SpriteUV2 or TexturePacker for Haxe language.☆18Updated 2 years ago
- Let's create some basic learning examples for Haxe Cppia (scriptable cpp)!☆10Updated 9 years ago
- Native Haxe TrueType parsing and rendering☆28Updated 5 years ago
- ☆19Updated 7 years ago
- Cross-platform Haxe worker system☆58Updated 8 years ago
- Game-focused Tweening library for Haxe 3☆50Updated 5 years ago
- Port of zame-haxe-particles for Kha☆13Updated 8 years ago
- Prototype compiler/virtual machine in Haxe for Haxe☆24Updated 6 years ago
- Native Haxe functions for graphical linear algebra (à la GLM: https://github.com/g-truc/glm/tree/master/glm)☆44Updated 8 years ago
- Serialization Library for Haxe☆43Updated 6 years ago
- A deep copy algorithm for haxe☆26Updated last year
- A CLI tool that packages images together☆14Updated 2 years ago
- Performance benchmark of the game frameworks☆22Updated 8 years ago
- HaxeLive is a live previewing utility that aids in building user interfaces for many frameworks.☆16Updated 9 years ago
- Stuff in haxe to create and modify audio. Mirror of https://gitlab.com/haxe-grig/grig.synth☆10Updated 2 years ago
- NES emulatior written in Kha/Haxe - ported from vNES☆21Updated 8 years ago
- ☆13Updated 9 years ago
- A static site generator that is not mean.☆23Updated 5 years ago
- Reusable workflows for GitHub Actions to build/test Haxe code.☆12Updated last month
- A tool for quickly designing / tweaking particle systems in Luxe.☆17Updated 10 years ago
- Barebones 2D game framework for Kha☆23Updated 8 years ago
- 2D focused, cross-platform Haxe game engine with multiple rendering backends☆11Updated 3 years ago
- OpenFL port of Minimal Components by Keith Peters☆22Updated 2 years ago
- Mini libraries written for Haxe/Kha. Not required by Wyngine, but libraries were written with synergy in mind.☆21Updated 9 years ago
- YATL - Yet Another (Haxe) Tweening Library☆16Updated 6 years ago
- http://snowkit.github.io/linc/ Haxe @:native bindings for Open, Folder, and Save dialogs☆21Updated 7 years ago
- External asset loading library for OpenFL☆39Updated 9 years ago