osu! Beatmap API in C#
☆19Dec 10, 2014Updated 11 years ago
Alternatives and similar repositories for osu-BMAPI
Users that are interested in osu-BMAPI are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A .NET framework for osu! (osu.ppy.sh) applications☆32Sep 19, 2021Updated 4 years ago
- osu!tp's beatmap difficulty algorithm implemented with the osu! sdk.☆14Nov 6, 2013Updated 12 years ago
- Download osu!replay (osr files) with the api☆15Jul 18, 2023Updated 2 years ago
- converts osu files into javascript objects☆57Feb 10, 2017Updated 9 years ago
- A demo implementation of the Unity Audio Sync code.☆14Nov 2, 2014Updated 11 years ago
- safe mode☆19Jun 7, 2020Updated 5 years ago
- ☆11Aug 27, 2015Updated 10 years ago
- Prototyping PCB for surface-mount components☆16Sep 21, 2014Updated 11 years ago
- 公開用リポジトリ☆13Mar 29, 2024Updated last year
- ☆11Jan 26, 2026Updated last month
- ☆12Mar 13, 2026Updated last week
- HappyX UI library☆15May 18, 2024Updated last year
- time travel debug and analyzer for Python☆12May 29, 2022Updated 3 years ago
- The famous HUD originally made by povohat☆10May 19, 2016Updated 9 years ago
- An Open Source easy to implement version checker for Minecraft mods☆24Dec 15, 2018Updated 7 years ago
- Unity bindings for AGX Dynamics☆15Mar 1, 2018Updated 8 years ago
- web ui for osu! pp advanced inspector☆17Jan 4, 2023Updated 3 years ago
- Unofficial wrapper for the osu! API (V1, V2) written in C# and compatible with .NET 6☆22Dec 30, 2023Updated 2 years ago
- Standardization Project for mjai Format Specification☆12Aug 28, 2024Updated last year
- NeoPixel on stm32f103c8t6 (Blue Pill) use HAL library☆13Oct 15, 2020Updated 5 years ago
- Adding support s5l89xx support to QEMU☆14Aug 30, 2012Updated 13 years ago
- A 3D fighting game made by Unity3D using C#☆16Aug 22, 2016Updated 9 years ago
- A Ruby script that creates a Graphviz graph showing the high-level structure of a repository's history☆40Aug 30, 2017Updated 8 years ago
- A GPU-Accelerated Mahjong Simulator for RL in JAX☆23Feb 12, 2026Updated last month
- Simple Model–View–ViewModel JavaScript Framework☆11Nov 10, 2020Updated 5 years ago
- Some basic libc functions for working with C code in Zig☆17Oct 23, 2025Updated 5 months ago
- Converter from Twitch Stream Marker export to Davinci Resolve Marker☆10Jun 19, 2022Updated 3 years ago
- ☆13Nov 17, 2014Updated 11 years ago
- ☆364Updated this week
- Hardware accelerated raytraced reflections for use in VR. Works with Unity's Universal Render Pipeline.☆12Aug 1, 2023Updated 2 years ago
- Binwalk in a Docker image☆10Jul 31, 2019Updated 6 years ago
- Japanese Mahjong (Riichi Mahjong) Font with OpenType|OpenType 機能付き麻雀牌図フォント☆20Mar 17, 2026Updated last week
- A simple DLL injector written in Golang☆16Aug 9, 2025Updated 7 months ago
- OpenGL binding for C#☆19Jul 26, 2016Updated 9 years ago
- ARCHIVED / Forum Thread: https://osu.ppy.sh/forum/t/270446/ / (Yes, I know that the code is awful. This was more or less my first bigger …☆39Dec 8, 2022Updated 3 years ago
- Android SFML template for OSX developper☆11Sep 13, 2017Updated 8 years ago
- NUT exporter for Prometheus☆12Sep 28, 2020Updated 5 years ago
- Sourcecode Repository for the DayZToolbox☆11Dec 12, 2018Updated 7 years ago
- A collection of tools for University of Waterloo students, made by University of Waterloo students!☆13Feb 23, 2026Updated last month