skeeto / yavalath
Yavalath AI and engine
☆15Updated 5 years ago
Alternatives and similar repositories for yavalath:
Users that are interested in yavalath are comparing it to the libraries listed below
- bare minimum chess program☆11Updated 4 years ago
- Repo with code for Ludii's built-in AIs.☆21Updated 2 years ago
- Lua program using Algorithm X to solve the problem of packing polycubic pieces into boxes. Includes bit matrix module. MIT license.☆18Updated 13 years ago
- A gym environment for Stuart Armstrong's model of a treacherous turn.☆17Updated 6 years ago
- implementation of OEIS sequences☆11Updated 8 years ago
- This is a project to bring the code from the book "Sargon a computer chess program" back to life in the modern era☆53Updated last year
- A translation of the classic BASIC game.☆28Updated 14 years ago
- Fixed-point scalar and matrix multiplication library for SectorLISP☆14Updated 3 years ago
- Software Tools in <X> - Reimplementing the programs from Software Tools in Pascal in other languages☆9Updated 3 weeks ago
- Chess engine in Python ♞☆29Updated 7 years ago
- Solving the "Flow Free" game (mobile app) with Clojure and SAT☆10Updated 5 years ago
- A minimal C implementation of Nintendo Gameboy - An fast research environment for Reinforcement Learning☆170Updated 5 years ago
- Conway's Game of Life with multiple states. A precursor of Lenia.☆30Updated 6 years ago
- Console based minimalist chess program - A tribute to chess programming community☆13Updated 4 years ago
- JSON parser in c☆17Updated last year
- A revival of Terry Winograd's famous SHRDLU program, adapted to use on the web.☆28Updated 9 years ago
- My homepage☆14Updated 2 months ago
- Predicts the best chess move with 27.5% accuracy by a single matrix multiplication☆95Updated 3 years ago
- Source code for the chess enginee Crafty☆61Updated 4 years ago
- Cellular automata search program☆26Updated 2 years ago
- A deep learning Crazyhouse chess program that uses a Monte Carlo Tree Search (MCTS) based evaluation system and reinforcement to enhance …☆17Updated 5 years ago
- VGDL 2.0: A video game description language for AI research☆62Updated 2 years ago
- In Real-time Chess (or Kung-Fu Chess, Ninja Chess), all pieces can be moved simultaneously!☆21Updated 4 years ago
- ☆13Updated this week
- Neural network training☆9Updated last year
- A simple chess program for teaching purposes.☆14Updated 3 years ago
- kg is a very small Emacs clone in Go (golang.org)☆16Updated 3 years ago
- ☆39Updated last year
- Self project Evo Pawness (Temporary Name)☆35Updated 6 years ago