sjtu-medialab / Free-Viewpoint-RGB-D-Video-DatasetLinks
A New Free Viewpoint RGB-D Video Dataset
☆11Updated last year
Alternatives and similar repositories for Free-Viewpoint-RGB-D-Video-Dataset
Users that are interested in Free-Viewpoint-RGB-D-Video-Dataset are comparing it to the libraries listed below
Sorting:
- ☆28Updated last year
- official implementation of TeTriRF☆37Updated last year
- ☆77Updated last year
- Code and dataset for "Learning Robust Image-Based Rendering on Sparse Scene Geometry via Depth Completion" in CVPR2022☆14Updated 11 months ago
- Official Code for S4D☆12Updated 8 months ago
- Deep Neural Radiance Field-based 3D Volumetric Video Capture, Rendering, and Streaming☆19Updated 3 years ago
- [T-PAMI 2025] The official repo for “GPS-Gaussian+: Generalizable Pixel-Wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering fr…☆19Updated last month
- [SIGGRAPH Asia 2024] V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians☆84Updated 6 months ago
- Official implimentation for EVA-Gaussian: 3D Gaussian-Based Real-time Human Novel View Synthesis Under Diverse Camera Settings☆44Updated 4 months ago
- Official code of paper IntrinsicNGP☆14Updated last year
- ☆68Updated 3 years ago
- ☆26Updated 8 months ago
- [SIGGRAPH Asia 2024] Streaming Volumetric Video SIBR Viewer for V3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussi…☆24Updated 6 months ago
- code for Multiview Textured Mesh Recovery by Differentiable Rendering☆29Updated last year
- MipNeRF-360 implementation in PyTorch, without the mipmap (anti-aliasing) part.☆25Updated last year
- This repository is the official implementation of DoubleField: Bridging the Neural Surface and Radiance Fields for High-fidelity Human Re…☆39Updated 3 years ago
- [SIGGRAPH Asia 2024] Streaming Volumetric Video IOS Viewer for V3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussia…☆14Updated 6 months ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆36Updated 9 months ago
- Implicit Differentiable Render with Neural Environment Lighting☆80Updated last year
- Codes for: "SPIDR: SDF-based Neural Point Fields for Illumination and Deformation"☆75Updated 2 years ago
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆56Updated 3 weeks ago
- My Modification to vanilla 3D Gaussians☆124Updated last year
- An unofficial port of the JAX-based Ref-NeRF code release to PyTorch☆33Updated last year
- ☆18Updated 5 months ago
- [CVPR 2023] UV Volumes for Real-time Rendering of Editable Free-view Human Performance☆143Updated last year
- 🪜 [ARXIV 2025] Pytorch implementation of 'PCGS: Progressive Compression of 3D Gaussian Splatting'☆29Updated 2 months ago
- 🌭🌭🌭 Gaussian splatting render by Vulkan-ComputerShader, supports running in any environment(AMD,Mac,Android...)☆25Updated 4 months ago
- Official PyTorch Implementation of the CVPR23 Paper "DINER: Depth-aware Image-based NEural Radiance fields"☆81Updated last year
- (CVPR2023) Structural Multiplane Image: Bridging Neural View Synthesis and 3D Reconstruction☆34Updated last year
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆91Updated last year