simon-frankau / head-over-heelsLinks
A reverse-engineering of the classic isometric ZX Spectrum game "Head Over Heels"
☆31Updated 8 years ago
Alternatives and similar repositories for head-over-heels
Users that are interested in head-over-heels are comparing it to the libraries listed below
Sorting:
- MDL (a Z80 assembler optimizer)☆91Updated last month
- Pasmo Z80 assembler with full ZX Spectrum Next opcode support☆30Updated 5 years ago
- Full reverse engineered source code of Jonathan "Joffa" Smith's Cobra☆46Updated 9 months ago
- Source code for The Sword of Ianna, MSX2 version☆58Updated 6 years ago
- Zero-overdraw isometric graphics for the ZX Spectrum, featuring the Ant Attack map.☆31Updated 2 years ago
- Tools for CPC cross-development☆41Updated 2 months ago
- Disassembly of the original 1990 Castle Master II: The Crypt ZX Spectrum game☆27Updated 2 years ago
- An optimal, byte-aligned, LZ+RLE hybrid encoder, designed to maximize decoding speed on NMOS 6502 and derived CPUs☆39Updated last month
- A game for the ZX Spectrum 48K☆15Updated 4 years ago
- SDCC PT3 Player (Vortex Tracker) Library for MSX☆22Updated 5 months ago
- Disassembly of the original 1986 Nether Earth ZX Spectrum game☆29Updated 3 years ago
- Fully reverse engineered source code to Jonathan Smith's Hyper Active covermount game☆23Updated 10 months ago
- Depackers for Z80☆45Updated 2 years ago
- Fast compressor/decompressor for Z80 based on ZX7 by Einar Saukas☆30Updated 4 years ago
- Source code for The Sword of Ianna, ZX Spectrum version☆73Updated last week
- Simpler data compressor for 8-bit computers and low-end platforms☆27Updated 2 years ago
- SJAsmPlus: Z80 cross-assembler☆69Updated 2 years ago
- ZX Spectrum Next library routines☆30Updated 3 weeks ago
- A disassembly of the ZX Spectrum ROM, created using SkoolKit.☆43Updated 7 months ago
- Disassembled code of HiSoft C compiler for ZX Spectrum☆30Updated 7 years ago
- ZX Spectrum Next emulator/debugger/assembler/disassembler☆36Updated 5 years ago
- C hardware sprite API for Spectrum Next☆27Updated 3 years ago
- A disassembly of various "Ultimate Play the Game" games, created using SkoolKit.☆19Updated last year
- AYFX Editor (Improved)☆38Updated 3 years ago
- A development toolchain to compile your modern C or assembly projects on a modern OS and run on an Amstrad CPC or emulator.☆46Updated 10 months ago
- Westen House (MSX game)☆78Updated 2 years ago
- Graphic editor for ZX Spectrum graphics. It supports HI-color screens.☆46Updated 4 years ago
- A Swiss Army Knife for working with FAT partitions on Spectrum emulator HDF images☆19Updated 5 years ago
- JETPAC: fully annotated source code of this classic 8-bit game (1983, ZX Spectrum)☆59Updated 4 years ago
- Uridium for msx 1 cartridge release☆21Updated 5 years ago