seyhajin / webgpu-wasm-zigLinks
🚀 A minimal WebGPU example written in Zig, compiled to WebAssembly (wasm). 🛠️ Ideal for experimenting and preparing for native development without install dependencies (dawn, wgpu-rs).
☆15Updated 3 months ago
Alternatives and similar repositories for webgpu-wasm-zig
Users that are interested in webgpu-wasm-zig are comparing it to the libraries listed below
Sorting:
- base for zig sdl projects☆15Updated 2 years ago
- Highly experimental, blazingly fast, lean & mean descendant of WebGPU written in Zig☆100Updated last year
- Cross-platform graphics lib for Zig built on top of Dawn native WebGPU implementation.☆38Updated last month
- Zig + WebAssembly + JS + DOM☆158Updated 2 years ago
- Common easing and interpolation functions for game development.☆51Updated 2 months ago
- Small collection of data types/structures, utilities & open-learning with Zig☆42Updated 2 months ago
- Using Zig and WebGL☆33Updated last year
- A Breakout-clone written in Zig☆41Updated 3 weeks ago
- A minimal example showing how HTML5's canvas, wasm memory and zig can interact.☆118Updated last year
- Easily call Javascript from Zig wasm☆72Updated 2 weeks ago
- Delve is a framework for writing Games in Zig and Lua. For those who value being cross platform and keeping things simple.☆272Updated 4 months ago
- Mach engine examples☆83Updated last year
- Odin + WASM = 💙☆112Updated 7 months ago
- Rust bindings for the sokol headers (https://github.com/floooh/sokol)☆98Updated last week
- A Zig ECS.☆106Updated 3 weeks ago
- Simple Pacman clone written in Zig.☆280Updated last week
- A minimal 2d/3d game framework for @ziglang.☆274Updated this week
- Minimal build.zig for targeting iOS☆140Updated last year
- codesign your Apple apps with Zig!☆29Updated 3 years ago
- Sample to use sokol-zig bindings with Dear ImGui☆53Updated last week
- ☆144Updated last week
- SDL with the build system replaced by Zig☆101Updated 2 weeks ago
- A glTF parser for Zig codebase.☆82Updated last week
- A template for an app that runs on iOS, Android, PC, and Mac. Built with Sokol, and using Zig☆32Updated 3 months ago
- All about Zig + WASM and seeing what we can do☆114Updated last year
- simple triangle displayed using vulkan, xcb, and zig☆127Updated 11 months ago
- window+input+GPU, truly cross-platform☆180Updated last year
- Zig wrapper for Flecs☆20Updated 2 years ago
- Zig bindings for raylibs raygui.h☆49Updated last year
- SuperMD is an extension of Markdown used by https://zine-ssg.io☆36Updated 2 weeks ago