seqsense / webgl-go
Go WASM binding for WebGL 2.0
☆27Updated last year
Alternatives and similar repositories for webgl-go:
Users that are interested in webgl-go are comparing it to the libraries listed below
- vkng wrapper - vulkan core 1.0-1.2☆31Updated last year
- 3D OpenGL engine for Go☆61Updated 2 years ago
- A Go binding around the Vulkan graphics and compute API.☆60Updated last year
- Experimental Vulkan 3D Engine written in Go☆40Updated last month
- A modern opengl text rending library for Golang☆41Updated last year
- Go bindings for WebGPU, a safe & cross-platform GPU abstraction☆153Updated 6 months ago
- build and animate objects according to verlet physics. pure golang library☆30Updated 2 years ago
- open-gl rendering and scenegraph library☆34Updated 3 years ago
- Ebitengine rendering backend for the pure Go ImGui port☆22Updated last month
- Fonts and text layout for Golang☆48Updated 2 months ago
- Vulkan API higher-level framework and utils for Go programming language☆77Updated 2 years ago
- bgfx for Go☆60Updated 10 years ago
- A 3D game engine/framework written in Go☆24Updated this week
- MPEG-1 Video decoder, MP2 Audio decoder and MPEG-PS Demuxer in pure Go☆135Updated 9 months ago
- Buggy Pure Go Port of Dear Imgui☆38Updated last year
- Pure Go encoder/decoder of the QOI image format☆66Updated 3 years ago
- Go cross-platform glfw library for creating an OpenGL context and receiving events.☆83Updated last year
- Pure Go mpg decoding made from pl_mpeg☆13Updated 2 years ago
- Cubez is a 3d physics engine written natively in Go.☆29Updated 8 years ago
- Faster alternative to `syscall/js`. Code-generated Javascript and Assembly, up to 2x faster than native syscall/js.☆33Updated 9 months ago
- Fast, thread-safe arena allocators☆22Updated last year
- Chipmunk2D examples ported to Go☆24Updated 3 months ago
- Vulkan API crossplatform demos in Go☆153Updated 2 years ago
- Steamworks implementation in Go that doesn't require CGo☆24Updated 5 years ago
- ☄️ Small Golang library for simulating 2D particles with the help of SDL2.☆15Updated 7 years ago
- A tiny, portable, immediate-mode UI library ported to Go and Ebitengine☆47Updated 3 months ago
- Rasterx is an SVG 2.0 path compliant rasterizer that can use either scany, the golang vector or a derivative of the freetype anti-aliaser…☆138Updated 2 years ago
- Dear ImGui renderer for Ebitengine☆127Updated last year
- Basic syntax and snippet support for the Ebitengine Kage shading language.☆16Updated last year
- HARFANG 3D engine for the Go language☆38Updated 2 years ago