ryobg / sse-imguiLinks
Sharing ImGui as Skyrim SE mod, based on the SSE GUI project.
☆16Updated 3 years ago
Alternatives and similar repositories for sse-imgui
Users that are interested in sse-imgui are comparing it to the libraries listed below
Sorting:
- API for hooking upon SSE's sub-system, Papyrus API and maybe other functions.☆17Updated 3 years ago
- GUI framework for Skyrim SE☆15Updated 3 years ago
- ☆17Updated last month
- ▶️⏸⤵️⬆️ Debug Adapter Protocol xSE plugin for Fallout and Skyrim☆15Updated 2 years ago
- Immersive Equipment Displays☆22Updated 5 months ago
- SkyUI interface mod for Skyrim.☆23Updated 2 months ago
- CMake modules for modding Bethesda Games Studios games☆12Updated last year
- ☆17Updated 8 months ago
- Address libraries for games☆32Updated 3 weeks ago
- ☆32Updated last week
- .esp-less Papyrus (for Skyrim modders)☆11Updated last year
- A library to make SKSE plugin easy☆45Updated 9 years ago
- ☆16Updated 8 months ago
- An object-oriented module based extension of SkyUI MCM scripts☆11Updated last year
- ☆12Updated 3 years ago
- ☆17Updated last month
- Open-source compiler for the Papyrus scripting language of Bethesda games.☆25Updated 2 years ago
- ☆12Updated 9 years ago
- Manages address library and IDA names☆14Updated last year
- port of the skse plugin preloader for skse64/SSE☆17Updated 6 years ago
- Fix for Skyrim console command 'mfg'☆10Updated last year
- ☆30Updated last year
- An experimental papyrus compiler written in Common Lisp.☆9Updated 6 years ago
- SKSE64 template using CommonLibSSE-NG☆33Updated last month
- FEC Helper plugin☆13Updated last week
- ☆39Updated 11 months ago
- Shader-related stuff for SSE☆3Updated 4 years ago
- Speeds up game start by storing INI files in memory instead of opening, parsing and closing the file each time some value from it is need…☆35Updated last month
- Unpaused menus for Skyrim☆21Updated 2 months ago
- ☆13Updated 8 months ago