CharmedBaryon / CommonLibSSE-NG
This is a reverse engineered library for Skyrim Special Edition and Skyrim VR.
☆135Updated 2 weeks ago
Related projects: ⓘ
- This is a reverse engineered library for Skyrim Special Edition☆54Updated last week
- A reverse engineered library for hacking Skyrim Special Edition☆202Updated last year
- ☆31Updated 2 months ago
- ☆62Updated 3 weeks ago
- A collection of modifications, enhancements, and reverse engineered resources for Creation Kit by Bethesda.☆53Updated this week
- A collaborative reverse-engineered library for Starfield☆90Updated last week
- A PEX to Papyrus Decompiler for Skyrim, Fallout 4 and Starfield☆106Updated 11 months ago
- ☆38Updated last week
- SKSE core plugin for community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.☆133Updated this week
- JSON-based data structures for Papyrus - the TESV Skyrim SE scripting language☆107Updated last month
- A tool to facilitate converting Bethesda plugin files to a text based format that can be stored in Git☆88Updated this week
- SKSE64 template using CommonLibSSE-NG☆24Updated 4 months ago
- A thirdperson camera mod for Skyrim Special Edition☆79Updated 5 months ago
- NGIO ported to AE☆31Updated this week
- A reverse-engineered resource for Fallout 4☆70Updated 4 months ago
- This is an experimental reverse engineered library for Skyrim VR (ported from CommonLibSSE). There are two main branches (VR) which is ba…☆22Updated 2 weeks ago
- ☆26Updated 10 months ago
- ☆26Updated 2 months ago
- WIP skse64 plugin to fix stuff in Skyrim SE (and probably VR at some point)☆147Updated 5 months ago
- hdt-smp for 64 bit Skyrim☆46Updated last year
- ☆85Updated this week
- Scripted template for setting up SKSE64 development environment for both AE and SE.☆27Updated 7 months ago
- A patcher pipeline framework and GUI. Run collections of code-based mods to create content customized for your load order☆241Updated this week
- A compiler for the Papyrus scripting language used by the Creation Engine.☆83Updated 3 months ago
- ☆72Updated this week
- A .NET library for analyzing, creating, and manipulating Bethesda mods☆119Updated this week
- Parallelized, Incremental Build Automation for TESV, SSE, and FO4 Projects☆64Updated 3 weeks ago
- ☆29Updated last month
- Lessons on modding.☆114Updated 7 months ago
- Collection of all SKSE64 compatible plugins☆128Updated last month