Replay database and parser for Rocket League
☆130Apr 16, 2023Updated 3 years ago
Alternatives and similar repositories for rocket-league-replays
Users that are interested in rocket-league-replays are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Small tool to manage Rocket League replays☆14Mar 13, 2017Updated 9 years ago
- ☆125Jul 4, 2026Updated 3 weeks ago
- Rocket League Replay File Parser☆16Feb 15, 2016Updated 10 years ago
- Python Package for Parsing and Decoding of Rocket League Replays☆16Apr 9, 2018Updated 8 years ago
- Parse and generate Rocket League replays.☆159Aug 11, 2025Updated 11 months ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Documents how the Rocket League client communicates with Psyonix's servers☆54Jun 26, 2016Updated 10 years ago
- BakkesMod Hitbox Plugin☆17Oct 3, 2021Updated 4 years ago
- Rocket League Replay parser to JSON -- CLI app☆79Jul 13, 2026Updated last week
- All the BakkesMod plugins I've created so far☆22Jan 12, 2018Updated 8 years ago
- Python wrapper for boxcars, a Rust Rocket League replay parser☆23Oct 31, 2023Updated 2 years ago
- 👨💻 Rocket League Replay Collection and Analysis Server that powers calculated.gg☆78Mar 4, 2023Updated 3 years ago
- ☆17Feb 19, 2025Updated last year
- UNMAINTAINED - Creating videos for Analyzing Rocket League Replays (https://gitlab.com/enzanki_ars/rocket-league-replay-analysis)☆25Jan 14, 2019Updated 7 years ago
- A framework that allows people to write their own Rocket League bots.☆616Jul 8, 2026Updated 2 weeks ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Go library for synchronising all the things☆12Jan 21, 2026Updated 6 months ago
- Injects the bakkesmod DLL into Rocket League☆18Sep 25, 2023Updated 2 years ago
- ☆12Apr 6, 2026Updated 3 months ago
- RLBot for Rust☆21Jul 1, 2020Updated 6 years ago
- Counts stats in Rocket League and outputs them to files for OBS or an in game overlay to use☆13Jun 19, 2022Updated 4 years ago
- A bundle for https://github.com/nodecg/nodecg showing the currently playing song.☆12Nov 26, 2015Updated 10 years ago
- 🔖 Better Haskell documentation.☆17Sep 11, 2020Updated 5 years ago
- Handle POSIX cron schedules.☆13Jun 30, 2026Updated 3 weeks ago
- Automatically generates videos from rocket league☆10May 24, 2015Updated 11 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Generate a hash by moving your mouse☆12Sep 8, 2016Updated 9 years ago
- EARL - Extensible Attention-based Rocket League model☆18Oct 8, 2023Updated 2 years ago
- Dollycam/cinematic maker for Rocket League replays☆16Aug 17, 2023Updated 2 years ago
- A rocket league modding tool☆12Sep 28, 2017Updated 8 years ago
- A tiny Emacs library for quick manipulation of textual checkboxes☆12Apr 5, 2015Updated 11 years ago
- 🔗 A tiny immutable URL library, backed by the native whatwg URL.☆33Mar 5, 2023Updated 3 years ago
- A nodecg social media displayer☆10Mar 9, 2016Updated 10 years ago
- Import / export entries with csv on your strapi V5 instance☆13Apr 29, 2026Updated 2 months ago
- Kaleidoscope plugin creating an LED 'LetterGuesser' effect.☆15Oct 21, 2017Updated 8 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Checks that Haskell files are linted with HLint.☆12Aug 28, 2022Updated 3 years ago
- A Rails addition which will allow sending of files with appropriate range headers☆12Aug 15, 2017Updated 8 years ago
- Library to perform basic low level operations to position the ball and car in Rocket League's freeplay mode via memory editing.☆13Sep 27, 2016Updated 9 years ago
- Java implementation of the FRC driver station and communication protocol, initially in Java and later in other languages.☆14Aug 9, 2015Updated 10 years ago
- A simple administration interface for the stoplight gem.☆18Jun 23, 2025Updated last year
- Code and slides for Elixir by the Bellyful☆13Mar 12, 2018Updated 8 years ago
- New Relic® agent SDK wrapper for Haskell☆13Dec 27, 2017Updated 8 years ago