tfausak / octane
Parse Rocket League replays.
☆39Updated 7 years ago
Alternatives and similar repositories for octane:
Users that are interested in octane are comparing it to the libraries listed below
- Parse and generate Rocket League replays.☆151Updated last month
- it's a starcraft clone but with a dope typesystem☆49Updated 4 years ago
- Overloaded Record Fields implementation based on GHC prototypes.☆13Updated 7 years ago
- Auto-generate a server for your datatype☆30Updated 2 years ago
- Haskell: Efficiently build a bytestring from smaller chunks☆24Updated 2 years ago
- ☆21Updated 9 years ago
- Manipulating numbers with inherent measurement/experimental uncertainty.☆25Updated 4 months ago
- ☆42Updated 4 years ago
- Keep your laziness in check!☆32Updated 2 years ago
- Easy and powerful typeful logging without monad towers, in Haskell.☆26Updated 8 months ago
- Example how to link Haskell programs very quickly with lld☆48Updated 7 years ago
- Delete half (minus ε) of your Haskell code!☆30Updated 6 years ago
- A Haskell code formatter using prettyprinter and the GHC API☆24Updated 6 years ago
- Helpers which allow safe partial pattern matching in lambdas☆31Updated 4 years ago
- Haskell streaming library optimized for low CPU and GC overhead☆16Updated 6 years ago
- GHC patched with the -fcompact-holes flag☆11Updated 6 years ago
- Parse/unparse JSON with roundtrip invertible syntax descriptions.☆17Updated 5 years ago
- ☆13Updated 8 years ago
- Using Backpack to abstract over the main Haskell streaming libraries.☆34Updated 7 years ago
- join and meet semilattices, lower and upper bounds.☆43Updated 3 months ago
- Managing third-party Haskell packages in Bazel☆30Updated 5 years ago
- Generate CircleCI config from `dhall` representations☆10Updated 6 years ago
- A two-dimensional parser combinator library.☆41Updated 7 years ago
- Some examples of recursion schemes, with benchmarks☆10Updated 7 years ago
- Operational monad library☆30Updated 3 years ago
- Monad and transformer for deferred-effect pure prompt-response queries☆12Updated 5 years ago
- Exhaustive pattern matching using lenses, traversals, and prisms☆32Updated 2 years ago
- High level 2d game engine written in Haskell.☆30Updated 6 years ago