Jak & Daxter GOAL disassembler
☆127Jan 3, 2018Updated 8 years ago
Alternatives and similar repositories for goaldis
Users that are interested in goaldis are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Crash 2 in C☆91Sep 30, 2020Updated 5 years ago
- disassembler for jak games☆30Jul 27, 2022Updated 4 years ago
- Lisp interpreter and compiler from 1977-1988 for MSDOS.☆37Jun 28, 2017Updated 9 years ago
- Score! is a new programming language based on the ideas from GOAL☆46Jul 31, 2014Updated 12 years ago
- Unofficial Crash Bandicoot 1/2/3 Level Editor☆177Aug 18, 2026Updated last week
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Crash 1 in C☆15Jul 22, 2015Updated 11 years ago
- Binary visualization tool primarily aimed at videogame reverse engineering & research.☆48Aug 5, 2021Updated 5 years ago
- A Qt-based graphical debugger for my snes-apu project.☆16Dec 18, 2015Updated 10 years ago
- An implementation of Scheme embedded in Common Lisp☆25Dec 2, 2011Updated 14 years ago
- metal gear solid pc model viewer☆20Jan 28, 2013Updated 13 years ago
- Plugin adding multi-binary project support to IDA Pro (WIP)☆30Sep 13, 2016Updated 9 years ago
- Medius server emulator for Ratchet: Deadlocked PS2. Moved to https://github.com/Horizon-Private-Server/horizon-server☆15Jan 8, 2022Updated 4 years ago
- Reviving the language that brought us the Jak & Daxter Series☆3,494Updated this week
- SPI MITM for the Arty S7-50☆14Dec 24, 2022Updated 3 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- ☆42Mar 17, 2017Updated 9 years ago
- An implementation of Common Lisp with the sole purpose of bootstrapping other implementations.☆60May 17, 2021Updated 5 years ago
- Utilities for viewing and modifying the game contents of Crash Bandicoot (PSX)☆23Jun 9, 2015Updated 11 years ago
- ☆17Jun 24, 2016Updated 10 years ago
- A decompiler targeting MIPS, PowerPC, ARM, and SuperH.☆632Updated this week
- small collection of directory related functions.☆14Dec 5, 2020Updated 5 years ago
- Playstation 3 tool for developers and testing☆34May 29, 2022Updated 4 years ago
- Simulator for 1950's MIT Whirlwind Computer☆19Updated this week
- Scripts for scraping vintage x86 C/C++ libraries in Ghidra, in order to generate FunctionId databases.☆26Feb 1, 2023Updated 3 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Tiny emacs clone with configuring in FemtoLisp☆118Dec 17, 2019Updated 6 years ago
- A mirror of the PSP port for Quake 3 Arena (just in case)☆13Dec 24, 2024Updated last year
- An efficient, portable and secure general-purpose virtual machine and virtual network as a library☆18Jun 3, 2026Updated 2 months ago
- A library and set of command line tools for parsing debugging symbols from PS2 games, with a focus on STABS symbols from .mdebug sections…☆105Jun 7, 2026Updated 2 months ago
- Inspired by lisp500, lisp800 is a small embeddable dialect by lisp500 with the emphasis on embeddability☆20Jun 24, 2013Updated 13 years ago
- Build Engine Randomizer (Duke Nukem 3D, Shadow Warrior, Ion Fury, Blood, PowerSlave)☆28Mar 28, 2024Updated 2 years ago
- A decompilation of Tom and Jerry War of the Whiskers brought to you by one dude☆15Jan 1, 2024Updated 2 years ago
- (DEPRECATED, SEE README)☆12Aug 16, 2018Updated 8 years ago
- Emotion Engine support for ghidra☆10Mar 20, 2019Updated 7 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A mostly-joking implementation of a lisp in just 500 lines of C.☆22Jan 31, 2019Updated 7 years ago
- Array slices for Common Lisp☆18May 14, 2021Updated 5 years ago
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆34Apr 30, 2020Updated 6 years ago
- Tomb Raider: Chronicles Disassembly translated to C source code.☆517Feb 3, 2022Updated 4 years ago
- Open source Nintendo 64☆12Jul 16, 2014Updated 12 years ago
- Compute Emacs Lisp object sizes.☆10Jan 25, 2014Updated 12 years ago
- A Playstation Debugger☆18Aug 31, 2020Updated 6 years ago