ricohapi / theta-client
A library to control RICOH THETA
☆19Updated 3 weeks ago
Related projects ⓘ
Alternatives and complementary repositories for theta-client
- Depth Stream Compression using RVL and Temporal RVL☆33Updated 4 years ago
- Azure Kinect multi-camera secure network capture/record/replay☆76Updated 3 years ago
- Code and models for "PanoDR: Spherical Panorama Diminished Reality for Indoor Scenes" presented at the OmniCV workshop of CVPR21.☆36Updated 2 years ago
- ☆29Updated 10 months ago
- Technical snippets related to Kinect development and image processing.☆14Updated 9 years ago
- This is the Unity package for COLIBRI VR, the Core Open Lab on Image-Based Rendering Innovation for Virtual Reality.☆50Updated 4 years ago
- The MS Azure Kinect kinfu example, with dlls compiled for Windows x64 (to save us all the trouble of wrangling its 25GB of dependencies f…☆34Updated 4 years ago
- iPhone/iPad -> Unity VFX Graph demo (pre-recorded 3D Video playback)☆33Updated 3 years ago
- ☆38Updated last year
- Lossy version of Zdepth using video encoders☆41Updated 5 years ago
- MRTKの学習用リポジトリ☆29Updated 4 years ago
- ☆33Updated 3 years ago
- fast-depthで深度推定した結果をHoloLensで表示してみる☆12Updated 5 years ago
- Offical repo for "Moynihan, M., Ruano, S., Pagés, R. and Smolic, A., 2021. Autonomous Tracking For Volumetric Video Sequences"☆31Updated 3 years ago
- Real-time Volumetric Video Streaming Implementation using Unity and LiteNetLib (Reliable UDP Library).☆46Updated 4 years ago
- Simple Volumetric Video capture & AR visualizer☆42Updated 2 months ago
- Hacky project to render the MobileNeRF demo scenes using WebXR☆32Updated last year
- Tool to convert mkv files to image files for Azure Kinect☆34Updated 4 years ago
- Bridging library between Record3D and Unity☆19Updated 5 months ago
- BakedSDF2FBX is a utility script for converting BakedSDF GLB files to FBX, allowing them to be used in real-time 3D tools like Unity and …☆26Updated last year
- Zdepth :: Streaming Depth Compressor in C++ for Azure Kinect DK☆96Updated 2 years ago
- Point cloud / volumetric video player for Unity☆11Updated 2 years ago
- Code accompanying the paper "Single-Shot Cuboids: Geodesics-based End-to-end Manhattan Aligned Layout Estimation from Spherical Panoramas…☆27Updated 2 years ago
- A Unity implementation of Google's Immersive Light Field Video With A Layered Mesh Representation☆51Updated 4 years ago
- Open Source Sensor Stream Server and Client for Digitizing Reality☆71Updated 3 weeks ago
- PlenOctrees: NeRF-SH Training & Conversion☆44Updated last year
- State-of-the-art papers for depth estimation of 360 images.☆43Updated 5 months ago
- Code release for 360monodepth. With our framework we achieve monocular depth estimation for high resolution 360° images based on aligning…☆159Updated 5 months ago
- ≈20x depth compression☆18Updated 4 years ago
- Variant Launch WebAR SDK compatible NeRF viewer☆25Updated last year