prosperolo / GSTLinks
Official implementation of "GST: Precise 3D Human Body from a Single Image with Gaussian Splatting Transformers"
☆96Updated 10 months ago
Alternatives and similar repositories for GST
Users that are interested in GST are comparing it to the libraries listed below
Sorting:
- Human-VDM: Learning Single-Image 3D Human Gaussian Splatting from Video Diffusion Models☆82Updated 8 months ago
- [CVPR 2024] IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing☆100Updated 10 months ago
- [CVPR 2024 (Highlight)] Relightable and Animatable Neural Avatar from Sparse-View Video☆129Updated last year
- DressRecon: Freeform 4D Human Reconstruction from Monocular Video (3DV'25 Oral)☆125Updated 5 months ago
- Offical codes for "GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Mesh"☆122Updated 2 months ago
- CVPR2025 GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusion☆126Updated 7 months ago
- Expressive Gaussian Human Avatars from Monocular RGB Video (NeurIPS 2024)☆50Updated 2 months ago
- The official implementation of "Human101: Training 100+FPS Human Gaussians in 100s from 1 View".☆111Updated last year
- This is official implementation of the paper: "iHuman: Instant Animatable Digital Humans From Monocular Videos" [ECCV 2024]☆84Updated 7 months ago
- ☆32Updated 5 months ago
- GeneMAN: Generalizable Single-Image 3D Human Reconstruction from Multi-Source Human Data☆65Updated 8 months ago
- Repositories from THU-3DHuman☆66Updated last year
- PanoDreamer: Optimization-Based Single Image to 360 3D Scene With Diffusion☆82Updated 8 months ago
- [CVPR 2025] WildAvatar: Learning In-the-wild 3D Avatars from the Web☆115Updated 5 months ago
- The Training and Demo code for: Ash: Animatable gaussian splats for efficient and photoreal human rendering (CVPR 2024)☆131Updated last year
- ☆76Updated last year
- [CVPR'25] ChatGarment: Garment Estimation, Generation and Editing via Large Language Models☆97Updated this week
- HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior☆146Updated 6 months ago
- Code for MagicPose4D: Crafting Articulated Models with Appearance and Motion Control☆102Updated 10 months ago
- Code Repository for MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videos (ECCV 2024)☆120Updated 9 months ago
- Code of ViewFusion☆53Updated last year
- ☆44Updated 10 months ago
- Official pytorch implementation of "XHand: Real-time Expressive Hand Avatar"☆77Updated last year
- Official Implementation for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians☆192Updated last year
- [ICLR' 25] AvatarGO: Zero-shot 4D Human-Object Interaction Generation and Animation☆66Updated 4 months ago
- [CVPR2024] DiffusionGAN3D: Boosting Text-guided 3D Generation and Domain Adaptation by Combining 3D GANs and Diffusion Priors.☆70Updated last year
- Gaussian Shell Maps for Efficient 3D Human Generation (CVPR 2024)☆219Updated last year
- ☆67Updated 5 months ago
- Physics-based rigging with MPM for realistic character animation. ICCV 2025.☆55Updated last month
- [NeurIPS'24] Official implementation of "HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors"☆145Updated 3 weeks ago